Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickGetBall.3 @ 3095:75483112b97f
Date: Sat, 21 Mar 2009 19:41:52 -0700 (PDT)
From: Mason Wheeler
Subject: [SDL] Critical SDL 1.3 patch
Displaying a window created with SDL_CreateWindowFrom was causing stack overf
lows for me under certain conditions. After far too much work trying to get
Visual Studio's debugger to play nice with a program written in Delphi, I tra
cked it down to a nasty reentrancy cycle in the WndProc handling. Here's a p
atch that fixes the problem
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 23 Mar 2009 02:02:30 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_JoystickGetBall" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickGetBall \- Get relative trackball motion .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_JoystickGetBall\fP\fR(\fBSDL_Joystick *joystick, int ball, int *dx, int *dy\fR); .SH "DESCRIPTION" .PP Get the \fBball\fR axis change\&. .PP Trackballs can only return relative motion since the last call to \fBSDL_JoystickGetBall\fP, these motion deltas a placed into \fBdx\fR and \fBdy\fR\&. .SH "RETURN VALUE" .PP Returns \fB0\fR on success or \fB-1\fR on failure .SH "EXAMPLES" .PP .PP .nf \f(CWint delta_x, delta_y; SDL_Joystick *joy; \&. \&. \&. SDL_JoystickUpdate(); if(SDL_JoystickGetBall(joy, 0, &delta_x, &delta_y)==-1) printf("TrackBall Read Error! "); printf("Trackball Delta- X:%d, Y:%d ", delta_x, delta_y);\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_JoystickNumBalls\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00