Mercurial > sdl-ios-xcode
view src/video/fbcon/3dfx_regs.h @ 3880:74e828c64315 SDL-1.2
Fixed bug #292
I might be on crack here.
It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and
right channels of a stereo stream together, and clamps the new mono channel if
it would overflow.
Shouldn't it be dividing by 2 to average the two sample points instead of
clamping? Otherwise the mono sample point's volume doubles in the conversion.
This would also make the conversion faster, as it replaces two branches per
sample frame with a bitwise shift.
--ryan.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 24 Sep 2006 15:45:37 +0000 |
parents | d910939febfa |
children | 782fd950bd46 a1b03ba2fcd0 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _3DFX_REGS_H #define _3DFX_REGS_H /* This information comes from the public 3Dfx specs for the Voodoo 3000 */ /* mapped_io register offsets */ #define TDFX_STATUS 0x00 #define INTCTRL (0x00100000 + 0x04) #define CLIP0MIN (0x00100000 + 0x08) #define CLIP0MAX (0x00100000 + 0x0c) #define DSTBASE (0x00100000 + 0x10) #define DSTFORMAT (0x00100000 + 0x14) #define SRCCOLORKEYMIN (0x00100000 + 0x18) #define SRCCOLORKEYMAX (0x00100000 + 0x1c) #define DSTCOLORKEYMIN (0x00100000 + 0x20) #define DSTCOLORKEYMAX (0x00100000 + 0x24) #define BRESERROR0 (0x00100000 + 0x28) #define BRESERROR1 (0x00100000 + 0x2c) #define ROP_2D (0x00100000 + 0x30) #define SRCBASE (0x00100000 + 0x34) #define COMMANDEXTRA_2D (0x00100000 + 0x38) #define PATTERN0 (0x00100000 + 0x44) #define PATTERN1 (0x00100000 + 0x48) #define CLIP1MIN (0x00100000 + 0x4c) #define CLIP1MAX (0x00100000 + 0x50) #define SRCFORMAT (0x00100000 + 0x54) #define SRCSIZE (0x00100000 + 0x58) #define SRCXY (0x00100000 + 0x5c) #define COLORBACK (0x00100000 + 0x60) #define COLORFORE (0x00100000 + 0x64) #define DSTSIZE (0x00100000 + 0x68) #define DSTXY (0x00100000 + 0x6c) #define COMMAND_2D (0x00100000 + 0x70) #define LAUNCH_2D (0x00100000 + 0x80) #define PATTERNBASE (0x00100000 + 0x100) #define COMMAND_3D (0x00200000 + 0x120) /* register bitfields (not all, only as needed) */ #define BIT(x) (1UL << (x)) #define COMMAND_2D_BITBLT 0x01 #define COMMAND_2D_FILLRECT 0x05 #define COMMAND_2D_LINE 0x06 #define COMMAND_2D_POLYGON_FILL 0x08 #define COMMAND_2D_INITIATE BIT(8) #define COMMAND_2D_REVERSELINE BIT(9) #define COMMAND_2D_STIPPLELINE BIT(12) #define COMMAND_2D_MONOCHROME_PATT BIT(13) #define COMMAND_2D_MONOCHROME_TRANSP BIT(16) #define COMMAND_3D_NOP 0x00 #define STATUS_RETRACE BIT(6) #define STATUS_BUSY BIT(9) #endif /* _3DFX_REGS_H */