view docs/html/sdlsetcursor.html @ 3880:74e828c64315 SDL-1.2

Fixed bug #292 I might be on crack here. It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and right channels of a stereo stream together, and clamps the new mono channel if it would overflow. Shouldn't it be dividing by 2 to average the two sample points instead of clamping? Otherwise the mono sample point's volume doubles in the conversion. This would also make the conversion faster, as it replaces two branches per sample frame with a bitwise shift. --ryan.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 24 Sep 2006 15:45:37 +0000
parents c1c562a797a7
children
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>SDL_SetCursor</TITLE
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>SDL_SetCursor</H1
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>Name</H2
>SDL_SetCursor&nbsp;--&nbsp;Set the currently active mouse cursor.</DIV
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>Synopsis</H2
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
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>void <B
CLASS="FSFUNC"
>SDL_SetCursor</B
></CODE
>(SDL_Cursor *cursor);</CODE
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>Description</H2
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>Sets the currently active cursor to 
the specified one.
If the cursor is currently visible, the change will be immediately 
represented on the display.</P
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><A
HREF="sdlgetcursor.html"
><TT
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>SDL_GetCursor</TT
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>,
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>SDL_CreateCursor</TT
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>SDL_ShowCursor</TT
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