Mercurial > sdl-ios-xcode
view docs/html/sdlpollevent.html @ 3880:74e828c64315 SDL-1.2
Fixed bug #292
I might be on crack here.
It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and
right channels of a stereo stream together, and clamps the new mono channel if
it would overflow.
Shouldn't it be dividing by 2 to average the two sample points instead of
clamping? Otherwise the mono sample point's volume doubles in the conversion.
This would also make the conversion faster, as it replaces two branches per
sample frame with a bitwise shift.
--ryan.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 24 Sep 2006 15:45:37 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_PollEvent</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Event Functions." HREF="eventfunctions.html"><LINK REL="PREVIOUS" TITLE="SDL_PeepEvents" HREF="sdlpeepevents.html"><LINK REL="NEXT" TITLE="SDL_WaitEvent" HREF="sdlwaitevent.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlpeepevents.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlwaitevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLPOLLEVENT" ></A >SDL_PollEvent</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5472" ></A ><H2 >Name</H2 >SDL_PollEvent -- Polls for currently pending events.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5475" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN5476" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_PollEvent</B ></CODE >(SDL_Event *event);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5482" ></A ><H2 >Description</H2 ><P >Polls for currently pending events, and returns <SPAN CLASS="RETURNVALUE" >1</SPAN > if there are any pending events, or <SPAN CLASS="RETURNVALUE" >0</SPAN > if there are none available. </P ><P >If <TT CLASS="PARAMETER" ><I >event</I ></TT > is not <TT CLASS="LITERAL" >NULL</TT >, the next event is removed from the queue and stored in that area.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5490" ></A ><H2 >Examples</H2 ><P ><PRE CLASS="PROGRAMLISTING" >SDL_Event event; /* Event structure */ . . . /* Check for events */ while(SDL_PollEvent(&event)){ /* Loop until there are no events left on the queue */ switch(event.type){ /* Process the appropiate event type */ case SDL_KEYDOWN: /* Handle a KEYDOWN event */ printf("Oh! Key press\n"); break; case SDL_MOUSEMOTION: . . . default: /* Report an unhandled event */ printf("I don't know what this event is!\n"); } }</PRE ></P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5494" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A >, <A HREF="sdlwaitevent.html" ><TT CLASS="FUNCTION" >SDL_WaitEvent</TT ></A >, <A HREF="sdlpeepevents.html" ><TT CLASS="FUNCTION" >SDL_PeepEvents</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlpeepevents.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlwaitevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_PeepEvents</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventfunctions.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_WaitEvent</TD ></TR ></TABLE ></DIV ></BODY ></HTML >