view docs/html/sdljoyhatevent.html @ 3880:74e828c64315 SDL-1.2

Fixed bug #292 I might be on crack here. It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and right channels of a stereo stream together, and clamps the new mono channel if it would overflow. Shouldn't it be dividing by 2 to average the two sample points instead of clamping? Otherwise the mono sample point's volume doubles in the conversion. This would also make the conversion faster, as it replaces two branches per sample frame with a bitwise shift. --ryan.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 24 Sep 2006 15:45:37 +0000
parents 355632dca928
children
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><H1
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>SDL_JoyHatEvent</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN4320"
></A
><H2
>Name</H2
>SDL_JoyHatEvent&nbsp;--&nbsp;Joystick hat position change event structure</DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN4323"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint8 type;
  Uint8 which;
  Uint8 hat;
  Uint8 value;
} SDL_JoyHatEvent;</PRE
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN4326"
></A
><H2
>Structure Data</H2
><DIV
CLASS="INFORMALTABLE"
><A
NAME="AEN4328"
></A
><P
></P
><TABLE
BORDER="0"
CLASS="CALSTABLE"
><TBODY
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>type</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="LITERAL"
>SDL_JOY</TT
></TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>which</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Joystick device index</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>hat</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Joystick hat index</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>value</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Hat position</TD
></TR
></TBODY
></TABLE
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN4348"
></A
><H2
>Description</H2
><P
><SPAN
CLASS="STRUCTNAME"
>SDL_JoyHatEvent</SPAN
> is a member of the <A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
> union and is used when an event of type <TT
CLASS="LITERAL"
>SDL_JOYHATMOTION</TT
> is reported.</P
><P
>A <TT
CLASS="LITERAL"
>SDL_JOYHATMOTION</TT
> event occurs when ever a user moves a hat on the joystick. The field <TT
CLASS="STRUCTFIELD"
><I
>which</I
></TT
> is the index of the joystick that reported the event and <TT
CLASS="STRUCTFIELD"
><I
>hat</I
></TT
> is the index of the hat (for a more detailed exlaination see the <A
HREF="joystick.html"
>Joystick section</A
>). <TT
CLASS="STRUCTFIELD"
><I
>value</I
></TT
> is the current position of the hat. It is a logically OR'd combination of the following values (whose meanings should be pretty obvious:) :</P
><P
></P
><TABLE
BORDER="0"
><TBODY
><TR
><TD
><TT
CLASS="LITERAL"
>SDL_HAT_CENTERED</TT
></TD
></TR
><TR
><TD
><TT
CLASS="LITERAL"
>SDL_HAT_UP</TT
></TD
></TR
><TR
><TD
><TT
CLASS="LITERAL"
>SDL_HAT_RIGHT</TT
></TD
></TR
><TR
><TD
><TT
CLASS="LITERAL"
>SDL_HAT_DOWN</TT
></TD
></TR
><TR
><TD
><TT
CLASS="LITERAL"
>SDL_HAT_LEFT</TT
></TD
></TR
></TBODY
></TABLE
><P
></P
><P
>The following defines are also provided:</P
><P
></P
><TABLE
BORDER="0"
><TBODY
><TR
><TD
><TT
CLASS="LITERAL"
>SDL_HAT_RIGHTUP</TT
></TD
></TR
><TR
><TD
><TT
CLASS="LITERAL"
>SDL_HAT_RIGHTDOWN</TT
></TD
></TR
><TR
><TD
><TT
CLASS="LITERAL"
>SDL_HAT_LEFTUP</TT
></TD
></TR
><TR
><TD
><TT
CLASS="LITERAL"
>SDL_HAT_LEFTDOWN</TT
></TD
></TR
></TBODY
></TABLE
><P
></P
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><H2
>See Also</H2
><P
><A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
>,
<A
HREF="joystick.html"
>Joystick Functions</A
>,
<A
HREF="sdljoystickeventstate.html"
><TT
CLASS="FUNCTION"
>SDL_JoystickEventState</TT
></A
>,
<A
HREF="sdljoystickgetball.html"
><TT
CLASS="FUNCTION"
>SDL_JoystickGetHat</TT
></A
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