Mercurial > sdl-ios-xcode
view docs/html/sdljoyhatevent.html @ 3880:74e828c64315 SDL-1.2
Fixed bug #292
I might be on crack here.
It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and
right channels of a stereo stream together, and clamps the new mono channel if
it would overflow.
Shouldn't it be dividing by 2 to average the two sample points instead of
clamping? Otherwise the mono sample point's volume doubles in the conversion.
This would also make the conversion faster, as it replaces two branches per
sample frame with a bitwise shift.
--ryan.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 24 Sep 2006 15:45:37 +0000 |
parents | 355632dca928 |
children |
line wrap: on
line source
<HTML ><HEAD ><TITLE >SDL_JoyHatEvent</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="SDL Event Structures." HREF="eventstructures.html"><LINK REL="PREVIOUS" TITLE="SDL_JoyButtonEvent" HREF="sdljoybuttonevent.html"><LINK REL="NEXT" TITLE="SDL_JoyBallEvent" HREF="sdljoyballevent.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdljoybuttonevent.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdljoyballevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLJOYHATEVENT" ></A >SDL_JoyHatEvent</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN4320" ></A ><H2 >Name</H2 >SDL_JoyHatEvent -- Joystick hat position change event structure</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4323" ></A ><H2 >Structure Definition</H2 ><PRE CLASS="PROGRAMLISTING" >typedef struct{ Uint8 type; Uint8 which; Uint8 hat; Uint8 value; } SDL_JoyHatEvent;</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4326" ></A ><H2 >Structure Data</H2 ><DIV CLASS="INFORMALTABLE" ><A NAME="AEN4328" ></A ><P ></P ><TABLE BORDER="0" CLASS="CALSTABLE" ><TBODY ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >type</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="LITERAL" >SDL_JOY</TT ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >which</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Joystick device index</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >hat</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Joystick hat index</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >value</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Hat position</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4348" ></A ><H2 >Description</H2 ><P ><SPAN CLASS="STRUCTNAME" >SDL_JoyHatEvent</SPAN > is a member of the <A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A > union and is used when an event of type <TT CLASS="LITERAL" >SDL_JOYHATMOTION</TT > is reported.</P ><P >A <TT CLASS="LITERAL" >SDL_JOYHATMOTION</TT > event occurs when ever a user moves a hat on the joystick. The field <TT CLASS="STRUCTFIELD" ><I >which</I ></TT > is the index of the joystick that reported the event and <TT CLASS="STRUCTFIELD" ><I >hat</I ></TT > is the index of the hat (for a more detailed exlaination see the <A HREF="joystick.html" >Joystick section</A >). <TT CLASS="STRUCTFIELD" ><I >value</I ></TT > is the current position of the hat. It is a logically OR'd combination of the following values (whose meanings should be pretty obvious:) :</P ><P ></P ><TABLE BORDER="0" ><TBODY ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_CENTERED</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_UP</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_RIGHT</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_DOWN</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_LEFT</TT ></TD ></TR ></TBODY ></TABLE ><P ></P ><P >The following defines are also provided:</P ><P ></P ><TABLE BORDER="0" ><TBODY ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_RIGHTUP</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_RIGHTDOWN</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_LEFTUP</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_LEFTDOWN</TT ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4382" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A >, <A HREF="joystick.html" >Joystick Functions</A >, <A HREF="sdljoystickeventstate.html" ><TT CLASS="FUNCTION" >SDL_JoystickEventState</TT ></A >, <A HREF="sdljoystickgetball.html" ><TT CLASS="FUNCTION" >SDL_JoystickGetHat</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdljoybuttonevent.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdljoyballevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_JoyButtonEvent</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventstructures.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_JoyBallEvent</TD ></TR ></TABLE ></DIV ></BODY ></HTML >