view docs/html/eventstructures.html @ 3880:74e828c64315 SDL-1.2

Fixed bug #292 I might be on crack here. It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and right channels of a stereo stream together, and clamps the new mono channel if it would overflow. Shouldn't it be dividing by 2 to average the two sample points instead of clamping? Otherwise the mono sample point's volume doubles in the conversion. This would also make the conversion faster, as it replaces two branches per sample frame with a bitwise shift. --ryan.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 24 Sep 2006 15:45:37 +0000
parents 355632dca928
children
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>SDL Event Structures.</H1
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><DT
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>SDL_Event</A
>&nbsp;--&nbsp;General event structure</DT
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>SDL_ActiveEvent</A
>&nbsp;--&nbsp;Application visibility event structure</DT
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>SDL_KeyboardEvent</A
>&nbsp;--&nbsp;Keyboard event structure</DT
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>SDL_MouseMotionEvent</A
>&nbsp;--&nbsp;Mouse motion event structure</DT
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>SDL_MouseButtonEvent</A
>&nbsp;--&nbsp;Mouse button event structure</DT
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>SDL_JoyAxisEvent</A
>&nbsp;--&nbsp;Joystick axis motion event structure</DT
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>SDL_JoyButtonEvent</A
>&nbsp;--&nbsp;Joystick button event structure</DT
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>&nbsp;--&nbsp;Joystick hat position change event structure</DT
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>SDL_JoyBallEvent</A
>&nbsp;--&nbsp;Joystick trackball motion event structure</DT
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>&nbsp;--&nbsp;Window resize event structure</DT
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>&nbsp;--&nbsp;Quit requested event</DT
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>&nbsp;--&nbsp;Platform-dependent window manager event.</DT
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>&nbsp;--&nbsp;A user-defined event type</DT
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>&nbsp;--&nbsp;Quit requested event</DT
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>&nbsp;--&nbsp;Keysym structure</DT
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