Mercurial > sdl-ios-xcode
view VisualCE/SDLMain/SDLmain.vcp @ 2672:74ac057679d5 gsoc2008_nds
NDS video driver is now functional, using software rendering and framebuffer.
author | Darren Alton <dalton@stevens.edu> |
---|---|
date | Tue, 17 Jun 2008 08:26:36 +0000 |
parents | d63e9f5944ae |
children | e8f63b28947d |
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# Microsoft eMbedded Visual Tools Project File - Name="SDLmain" - Package Owner=<4> # Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 # ** DO NOT EDIT ** # TARGTYPE "Win32 (WCE x86) Static Library" 0x8304 # TARGTYPE "Win32 (WCE MIPS) Static Library" 0x8204 # TARGTYPE "Win32 (WCE MIPS16) Static Library" 0x8904 # TARGTYPE "Win32 (WCE SH4) Static Library" 0x8604 # TARGTYPE "Win32 (WCE MIPSII) Static Library" 0xa104 # TARGTYPE "Win32 (WCE MIPSIV_FP) Static Library" 0x9204 # TARGTYPE "Win32 (WCE ARM) Static Library" 0x8504 # TARGTYPE "Win32 (WCE SH3) Static Library" 0x8104 # TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304 # TARGTYPE "Win32 (WCE ARMV4I) Static Library" 0xa504 # TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604 # TARGTYPE "Win32 (WCE MIPSII_FP) Static Library" 0xa204 # TARGTYPE "Win32 (WCE ARMV4T) Static Library" 0xa404 # TARGTYPE "Win32 (WCE MIPSIV) Static Library" 0x9604 CFG=SDLmain - Win32 (WCE MIPSII_FP) Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "SDLmain.vcn". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "SDLmain.vcn" CFG="SDLmain - Win32 (WCE MIPSII_FP) Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "SDLmain - Win32 (WCE MIPSII_FP) Release" (based on "Win32 (WCE MIPSII_FP) Static Library") !MESSAGE "SDLmain - Win32 (WCE MIPSII_FP) Debug" (based on "Win32 (WCE MIPSII_FP) Static Library") !MESSAGE "SDLmain - Win32 (WCE MIPSII) Release" (based on "Win32 (WCE MIPSII) Static Library") !MESSAGE "SDLmain - Win32 (WCE MIPSII) Debug" (based on "Win32 (WCE MIPSII) Static Library") !MESSAGE "SDLmain - Win32 (WCE SH4) Release" (based on "Win32 (WCE SH4) Static Library") !MESSAGE "SDLmain - Win32 (WCE SH4) Debug" (based on "Win32 (WCE SH4) Static Library") !MESSAGE "SDLmain - Win32 (WCE SH3) Release" (based on "Win32 (WCE SH3) Static Library") !MESSAGE "SDLmain - Win32 (WCE SH3) Debug" (based on "Win32 (WCE SH3) Static Library") !MESSAGE "SDLmain - Win32 (WCE MIPSIV) Release" (based on "Win32 (WCE MIPSIV) Static Library") !MESSAGE "SDLmain - 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Win32 (WCE emulator) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "emulatorDbg" # PROP BASE Intermediate_Dir "emulatorDbg" # PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "emulatorDbg" # PROP Intermediate_Dir "emulatorDbg" # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c # ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /Gs8192 /GF /c # SUBTRACT CPP /YX LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARMV4I) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ARMV4IRel" # PROP BASE Intermediate_Dir "ARMV4IRel" # PROP BASE CPU_ID "{DC70F430-E78B-494F-A9D5-62ADC56443B8}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ARMV4IRel" # PROP Intermediate_Dir "ARMV4IRel" # PROP CPU_ID "{DC70F430-E78B-494F-A9D5-62ADC56443B8}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clarm.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "ARM" /D "_ARM_" /D "$(CePlatform)" /D "ARMV4I" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_LIB" /YX /QRarch4T /QRinterwork-return /O2 /M$(CECrtMT) /c # ADD CPP /nologo /W3 /Oxt /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "ARM" /D "_ARM_" /D "$(CePlatform)" /D "ARMV4I" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_LIB" /QRarch4T /QRinterwork-return /M$(CECrtMT) /c # SUBTRACT CPP /YX LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARMV4I) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "ARMV4IDbg" # PROP BASE Intermediate_Dir "ARMV4IDbg" # PROP BASE CPU_ID "{DC70F430-E78B-494F-A9D5-62ADC56443B8}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "ARMV4IDbg" # PROP Intermediate_Dir "ARMV4IDbg" # PROP CPU_ID "{DC70F430-E78B-494F-A9D5-62ADC56443B8}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clarm.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "ARM" /D "_ARM_" /D "$(CePlatform)" /D "ARMV4I" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /QRarch4T /QRinterwork-return /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "ARM" /D "_ARM_" /D "$(CePlatform)" /D "ARMV4I" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /QRarch4T /QRinterwork-return /M$(CECrtMTDebug) /c # SUBTRACT CPP /YX LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV_FP) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "MIPSIV_FPRel" # PROP BASE Intermediate_Dir "MIPSIV_FPRel" # PROP BASE CPU_ID "{046A430D-7770-48AB-89B5-24C2D300B03F}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "MIPSIV_FPRel" # PROP Intermediate_Dir "MIPSIV_FPRel" # PROP CPU_ID "{046A430D-7770-48AB-89B5-24C2D300B03F}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clmips.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "_MIPS64" /D "R4000" /D "MIPSIV" /D "MIPSIV_FP" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_LIB" /YX /QMmips4 /QMn32 /QMFPE- /O2 /M$(CECrtMT) /c # ADD CPP /nologo /W3 /Oxt /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "_MIPS64" /D "R4000" /D "MIPSIV" /D "MIPSIV_FP" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_LIB" /QMmips4 /QMn32 /QMFPE- /M$(CECrtMT) /c # SUBTRACT CPP /YX LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV_FP) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "MIPSIV_FPDbg" # PROP BASE Intermediate_Dir "MIPSIV_FPDbg" # PROP BASE CPU_ID "{046A430D-7770-48AB-89B5-24C2D300B03F}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "MIPSIV_FPDbg" # PROP Intermediate_Dir "MIPSIV_FPDbg" # PROP CPU_ID "{046A430D-7770-48AB-89B5-24C2D300B03F}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clmips.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "_MIPS64" /D "R4000" /D "MIPSIV" /D "MIPSIV_FP" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /QMmips4 /QMn32 /QMFPE- /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "_MIPS64" /D "R4000" /D "MIPSIV" /D "MIPSIV_FP" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /QMmips4 /QMn32 /QMFPE- /M$(CECrtMTDebug) /c # SUBTRACT CPP /YX LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARMV4) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ARMV4Rel" # PROP BASE Intermediate_Dir "ARMV4Rel" # PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ARMV4Rel" # PROP Intermediate_Dir "ARMV4Rel" # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clarm.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c # ADD CPP /nologo /W3 /Oxt /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /M$(CECrtMT) /c # SUBTRACT CPP /YX LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARMV4) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "ARMV4Dbg" # PROP BASE Intermediate_Dir "ARMV4Dbg" # PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "ARMV4Dbg" # PROP Intermediate_Dir "ARMV4Dbg" # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clarm.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /M$(CECrtMTDebug) /c # SUBTRACT CPP /YX LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPS16) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "MIPS16Rel" # PROP BASE Intermediate_Dir "MIPS16Rel" # PROP BASE CPU_ID "{D6519013-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "MIPS16Rel" # PROP Intermediate_Dir "MIPS16Rel" # PROP CPU_ID "{D6519013-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clmips.exe # ADD BASE CPP /nologo /W3 /O2 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "R4000" /D "MIPSII" /D "MIPS16" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_MIPS16_" /D "MIPS16SUPPORT" /D "_LIB" /YX /QMmips16 /M$(CECrtMT) /c # ADD CPP /nologo /W3 /O2 /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "R4000" /D "MIPSII" /D "MIPS16" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_MIPS16_" /D "MIPS16SUPPORT" /D "_LIB" /Oxt /QMmips16 /M$(CECrtMT) /c # SUBTRACT CPP /YX LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPS16) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "MIPS16Dbg" # PROP BASE Intermediate_Dir "MIPS16Dbg" # PROP BASE CPU_ID "{D6519013-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "MIPS16Dbg" # PROP Intermediate_Dir "MIPS16Dbg" # PROP CPU_ID "{D6519013-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clmips.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "R4000" /D "MIPSII" /D "MIPS16" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_MIPS16_" /D "MIPS16SUPPORT" /D "_LIB" /YX /QMmips16 /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "R4000" /D "MIPSII" /D "MIPS16" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_MIPS16_" /D "MIPS16SUPPORT" /D "_LIB" /QMmips16 /M$(CECrtMTDebug) /c # SUBTRACT CPP /YX LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARMV4T) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ARMV4TRel" # PROP BASE Intermediate_Dir "ARMV4TRel" # PROP BASE CPU_ID "{F52316A9-3B7C-4FE7-A67F-68350B41240D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ARMV4TRel" # PROP Intermediate_Dir "ARMV4TRel" # PROP CPU_ID "{F52316A9-3B7C-4FE7-A67F-68350B41240D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clthumb.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "ARM" /D "_ARM_" /D "$(CePlatform)" /D "THUMB" /D "_THUMB_" /D "ARMV4T" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_LIB" /YX /QRarch4T /QRinterwork-return /O2 /M$(CECrtMT) /c # ADD CPP /nologo /W3 /Oxt /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "ARM" /D "_ARM_" /D "$(CePlatform)" /D "THUMB" /D "_THUMB_" /D "ARMV4T" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_LIB" /QRarch4T /QRinterwork-return /M$(CECrtMT) /c # SUBTRACT CPP /YX LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARMV4T) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "ARMV4TDbg" # PROP BASE Intermediate_Dir "ARMV4TDbg" # PROP BASE CPU_ID "{F52316A9-3B7C-4FE7-A67F-68350B41240D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "ARMV4TDbg" # PROP Intermediate_Dir "ARMV4TDbg" # PROP CPU_ID "{F52316A9-3B7C-4FE7-A67F-68350B41240D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clthumb.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "ARM" /D "_ARM_" /D "$(CePlatform)" /D "THUMB" /D "_THUMB_" /D "ARMV4T" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /QRarch4T /QRinterwork-return /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "ARM" /D "_ARM_" /D "$(CePlatform)" /D "THUMB" /D "_THUMB_" /D "ARMV4T" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /QRarch4T /QRinterwork-return /M$(CECrtMTDebug) /c # SUBTRACT CPP /YX LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE x86) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "X86Rel" # PROP BASE Intermediate_Dir "X86Rel" # PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "X86Rel" # PROP Intermediate_Dir "X86Rel" # PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /W3 /O2 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /c # ADD CPP /nologo /W3 /O2 /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /Gs8192 /Oxt /GF /c # SUBTRACT CPP /YX LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE x86) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "X86Dbg" # PROP BASE Intermediate_Dir "X86Dbg" # PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "X86Dbg" # PROP Intermediate_Dir "X86Dbg" # PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c # ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /Gs8192 /GF /c # SUBTRACT CPP /YX LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARM) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "ARMDbg" # PROP BASE Intermediate_Dir "ARMDbg" # PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "ARMDbg" # PROP Intermediate_Dir "ARMDbg" # PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clarm.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /Gs8192 /GF /c # SUBTRACT BASE CPP /YX # ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /Gs8192 /GF /c # SUBTRACT CPP /YX LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARM) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ARMRel" # PROP BASE Intermediate_Dir "ARMRel" # PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ARMRel" # PROP Intermediate_Dir "ARMRel" # PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clarm.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c # ADD CPP /nologo /W3 /O2 /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPS) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "MIPSDbg" # PROP BASE Intermediate_Dir "MIPSDbg" # PROP BASE CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "MIPSDbg" # PROP Intermediate_Dir "MIPSDbg" # PROP CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clmips.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPS) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "MIPSRel" # PROP BASE Intermediate_Dir "MIPSRel" # PROP BASE CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "MIPSRel" # PROP Intermediate_Dir "MIPSRel" # PROP CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clmips.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c # ADD CPP /nologo /W3 /O2 /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ENDIF # Begin Target # Name "SDLmain - Win32 (WCE MIPSII_FP) Release" # Name "SDLmain - Win32 (WCE MIPSII_FP) Debug" # Name "SDLmain - Win32 (WCE MIPSII) Release" # Name "SDLmain - Win32 (WCE MIPSII) Debug" # Name "SDLmain - Win32 (WCE SH4) Release" # Name "SDLmain - Win32 (WCE SH4) Debug" # Name "SDLmain - Win32 (WCE SH3) Release" # Name "SDLmain - Win32 (WCE SH3) Debug" # Name "SDLmain - Win32 (WCE MIPSIV) Release" # Name "SDLmain - Win32 (WCE MIPSIV) Debug" # Name "SDLmain - Win32 (WCE emulator) Release" # Name "SDLmain - Win32 (WCE emulator) Debug" # Name "SDLmain - Win32 (WCE ARMV4I) Release" # Name "SDLmain - Win32 (WCE ARMV4I) Debug" # Name "SDLmain - Win32 (WCE MIPSIV_FP) Release" # Name "SDLmain - Win32 (WCE MIPSIV_FP) Debug" # Name "SDLmain - Win32 (WCE ARMV4) Release" # Name "SDLmain - Win32 (WCE ARMV4) Debug" # Name "SDLmain - Win32 (WCE MIPS16) Release" # Name "SDLmain - Win32 (WCE MIPS16) Debug" # Name "SDLmain - Win32 (WCE ARMV4T) Release" # Name "SDLmain - Win32 (WCE ARMV4T) Debug" # Name "SDLmain - Win32 (WCE x86) Release" # Name "SDLmain - Win32 (WCE x86) Debug" # Name "SDLmain - Win32 (WCE ARM) Debug" # Name "SDLmain - Win32 (WCE ARM) Release" # Name "SDLmain - Win32 (WCE MIPS) Debug" # Name "SDLmain - Win32 (WCE MIPS) Release" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\src\main\win32\SDL_win32_main.c !IF "$(CFG)" == "SDLmain - Win32 (WCE MIPSII_FP) Release" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPSII_FP) Debug" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPSII) Release" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPSII) Debug" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE SH4) Release" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE SH4) Debug" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE SH3) Release" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE SH3) Debug" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV) Release" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV) Debug" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE emulator) Release" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE emulator) Debug" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARMV4I) Release" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARMV4I) Debug" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV_FP) Release" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV_FP) Debug" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARMV4) Release" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARMV4) Debug" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPS16) Release" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPS16) Debug" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARMV4T) Release" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARMV4T) Debug" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE x86) Release" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE x86) Debug" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARM) Debug" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_config.h"\ {$(INCLUDE)}"..\..\include\SDL_config_amiga.h"\ {$(INCLUDE)}"..\..\include\SDL_config_dreamcast.h"\ {$(INCLUDE)}"..\..\include\SDL_config_macos.h"\ {$(INCLUDE)}"..\..\include\SDL_config_macosx.h"\ {$(INCLUDE)}"..\..\include\SDL_config_os2.h"\ {$(INCLUDE)}"..\..\include\SDL_config_win32.h"\ {$(INCLUDE)}"..\..\include\SDL_config_wince.h"\ {$(INCLUDE)}"..\..\include\SDL_cpuinfo.h"\ {$(INCLUDE)}"..\..\include\SDL_endian.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_loadso.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_platform.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_stdinc.h"\ {$(INCLUDE)}"..\..\include\SDL_thread.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE ARM) Release" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_config.h"\ {$(INCLUDE)}"..\..\include\SDL_config_amiga.h"\ {$(INCLUDE)}"..\..\include\SDL_config_dreamcast.h"\ {$(INCLUDE)}"..\..\include\SDL_config_macos.h"\ {$(INCLUDE)}"..\..\include\SDL_config_macosx.h"\ {$(INCLUDE)}"..\..\include\SDL_config_os2.h"\ {$(INCLUDE)}"..\..\include\SDL_config_win32.h"\ {$(INCLUDE)}"..\..\include\SDL_config_wince.h"\ {$(INCLUDE)}"..\..\include\SDL_cpuinfo.h"\ {$(INCLUDE)}"..\..\include\SDL_endian.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_loadso.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_platform.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_stdinc.h"\ {$(INCLUDE)}"..\..\include\SDL_thread.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPS) Debug" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ELSEIF "$(CFG)" == "SDLmain - Win32 (WCE MIPS) Release" DEP_CPP_SDL_W=\ "..\..\include\SDL.h"\ "..\..\include\SDL_byteorder.h"\ "..\..\include\SDL_getenv.h"\ "..\..\include\SDL_types.h"\ {$(INCLUDE)}"..\..\include\begin_code.h"\ {$(INCLUDE)}"..\..\include\close_code.h"\ {$(INCLUDE)}"..\..\include\SDL_active.h"\ {$(INCLUDE)}"..\..\include\SDL_audio.h"\ {$(INCLUDE)}"..\..\include\SDL_cdrom.h"\ {$(INCLUDE)}"..\..\include\SDL_error.h"\ {$(INCLUDE)}"..\..\include\SDL_events.h"\ {$(INCLUDE)}"..\..\include\SDL_joystick.h"\ {$(INCLUDE)}"..\..\include\SDL_keyboard.h"\ {$(INCLUDE)}"..\..\include\SDL_keysym.h"\ {$(INCLUDE)}"..\..\include\SDL_main.h"\ {$(INCLUDE)}"..\..\include\SDL_mouse.h"\ {$(INCLUDE)}"..\..\include\SDL_mutex.h"\ {$(INCLUDE)}"..\..\include\SDL_quit.h"\ {$(INCLUDE)}"..\..\include\SDL_rwops.h"\ {$(INCLUDE)}"..\..\include\SDL_timer.h"\ {$(INCLUDE)}"..\..\include\SDL_version.h"\ {$(INCLUDE)}"..\..\include\SDL_video.h"\ !ENDIF # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\include\SDL_main.h # End Source File # End Group # End Target # End Project