view docs/man3/SDL_GetVideoSurface.3 @ 0:74212992fb08

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author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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.TH "SDL_GetVideoSurface" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetVideoSurface\- returns a pointer to the current display surface
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_Surface *\fBSDL_GetVideoSurface\fP\fR(\fBvoid\fR);
.SH "DESCRIPTION"
.PP
This function returns a pointer to the current display surface\&. If SDL is doing format conversion on the display surface, this function returns the publicly visible surface, not the real video surface\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Surface\fR\fR
...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04