view docs/html/sdlunlocksurface.html @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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<HTML
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>SDL_UnlockSurface</TITLE
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><H1
><A
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>SDL_UnlockSurface</A
></H1
><DIV
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><A
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><H2
>Name</H2
>SDL_UnlockSurface&nbsp;--&nbsp;Unlocks a previously locked surface.</DIV
><DIV
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><H2
>Synopsis</H2
><DIV
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_UnlockSurface</B
></CODE
>(SDL_Surface *surface);</CODE
></P
><P
></P
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><A
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></A
><H2
>Description</H2
><P
>Surfaces that were previously locked using <TT
CLASS="FUNCTION"
>SDL_LockSurface</TT
> must be unlocked with <TT
CLASS="FUNCTION"
>SDL_UnlockSurface</TT
>. Surfaces should be unlocked as soon as possible.</P
><P
>It should be noted that since 1.1.8, surface locks are recursive. See <A
HREF="sdllocksurface.html"
><TT
CLASS="FUNCTION"
>SDL_LockSurface</TT
></A
>.</P
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><H2
>See Also</H2
><P
><A
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><TT
CLASS="FUNCTION"
>SDL_LockSurface</TT
></A
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