Mercurial > sdl-ios-xcode
view src/audio/dmedia/SDL_irixaudio.c @ 4143:73e7e7f5b5a1 SDL-1.2
Don't recreate the GL content in windib target if SDL_SetVideoMode() is being
called in response to a window resize event...prevents loss of GL state and
objects.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 12 Mar 2008 22:01:48 +0000 |
parents | 5b5e549382b3 |
children | a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Allow access to a raw mixing buffer (For IRIX 6.5 and higher) */ /* patch for IRIX 5 by Georg Schwarz 18/07/2004 */ #include "SDL_timer.h" #include "SDL_audio.h" #include "../SDL_audiomem.h" #include "../SDL_audio_c.h" #include "SDL_irixaudio.h" #ifndef AL_RESOURCE /* as a test whether we use the old IRIX audio libraries */ #define OLD_IRIX_AUDIO #define alClosePort(x) ALcloseport(x) #define alFreeConfig(x) ALfreeconfig(x) #define alGetFillable(x) ALgetfillable(x) #define alNewConfig() ALnewconfig() #define alOpenPort(x,y,z) ALopenport(x,y,z) #define alSetChannels(x,y) ALsetchannels(x,y) #define alSetQueueSize(x,y) ALsetqueuesize(x,y) #define alSetSampFmt(x,y) ALsetsampfmt(x,y) #define alSetWidth(x,y) ALsetwidth(x,y) #endif /* Audio driver functions */ static int AL_OpenAudio(_THIS, SDL_AudioSpec *spec); static void AL_WaitAudio(_THIS); static void AL_PlayAudio(_THIS); static Uint8 *AL_GetAudioBuf(_THIS); static void AL_CloseAudio(_THIS); /* Audio driver bootstrap functions */ static int Audio_Available(void) { return 1; } static void Audio_DeleteDevice(SDL_AudioDevice *device) { SDL_free(device->hidden); SDL_free(device); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); if ( this ) { SDL_memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { SDL_free(this); } return(0); } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = AL_OpenAudio; this->WaitAudio = AL_WaitAudio; this->PlayAudio = AL_PlayAudio; this->GetAudioBuf = AL_GetAudioBuf; this->CloseAudio = AL_CloseAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap DMEDIA_bootstrap = { "AL", "IRIX DMedia audio", Audio_Available, Audio_CreateDevice }; void static AL_WaitAudio(_THIS) { Sint32 timeleft; timeleft = this->spec.samples - alGetFillable(audio_port); if ( timeleft > 0 ) { timeleft /= (this->spec.freq/1000); SDL_Delay((Uint32)timeleft); } } static void AL_PlayAudio(_THIS) { /* Write the audio data out */ if ( alWriteFrames(audio_port, mixbuf, this->spec.samples) < 0 ) { /* Assume fatal error, for now */ this->enabled = 0; } } static Uint8 *AL_GetAudioBuf(_THIS) { return(mixbuf); } static void AL_CloseAudio(_THIS) { if ( mixbuf != NULL ) { SDL_FreeAudioMem(mixbuf); mixbuf = NULL; } if ( audio_port != NULL ) { alClosePort(audio_port); audio_port = NULL; } } static int AL_OpenAudio(_THIS, SDL_AudioSpec * spec) { Uint16 test_format = SDL_FirstAudioFormat(spec->format); long width = 0; long fmt = 0; int valid = 0; #ifdef OLD_IRIX_AUDIO { long audio_param[2]; audio_param[0] = AL_OUTPUT_RATE; audio_param[1] = spec->freq; valid = (ALsetparams(AL_DEFAULT_DEVICE, audio_param, 2) < 0); } #else { ALpv audio_param; audio_param.param = AL_RATE; audio_param.value.i = spec->freq; valid = (alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0); } #endif while ((!valid) && (test_format)) { valid = 1; spec->format = test_format; switch (test_format) { case AUDIO_S8: width = AL_SAMPLE_8; fmt = AL_SAMPFMT_TWOSCOMP; break; case AUDIO_S16SYS: width = AL_SAMPLE_16; fmt = AL_SAMPFMT_TWOSCOMP; break; default: valid = 0; test_format = SDL_NextAudioFormat(); break; } if (valid) { ALconfig audio_config = alNewConfig(); valid = 0; if (audio_config) { if (alSetChannels(audio_config, spec->channels) < 0) { if (spec->channels > 2) { /* can't handle > stereo? */ spec->channels = 2; /* try again below. */ } } if ((alSetSampFmt(audio_config, fmt) >= 0) && ((!width) || (alSetWidth(audio_config, width) >= 0)) && (alSetQueueSize(audio_config, spec->samples * 2) >= 0) && (alSetChannels(audio_config, spec->channels) >= 0)) { audio_port = alOpenPort("SDL audio", "w", audio_config); if (audio_port == NULL) { /* docs say AL_BAD_CHANNELS happens here, too. */ int err = oserror(); if (err == AL_BAD_CHANNELS) { spec->channels = 2; alSetChannels(audio_config, spec->channels); audio_port = alOpenPort("SDL audio", "w", audio_config); } } if (audio_port != NULL) { valid = 1; } } alFreeConfig(audio_config); } } } if (!valid) { SDL_SetError("Unsupported audio format"); return (-1); } /* Update the fragment size as size in bytes */ SDL_CalculateAudioSpec(spec); /* Allocate mixing buffer */ mixbuf = (Uint8 *) SDL_AllocAudioMem(spec->size); if (mixbuf == NULL) { SDL_OutOfMemory(); return (-1); } SDL_memset(mixbuf, spec->silence, spec->size); /* We're ready to rock and roll. :-) */ return (0); }