Mercurial > sdl-ios-xcode
view test/COPYING @ 3178:72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
2. SDL_CreateTextureFromSurface() now has best texture format search for non-alpha pixel formats.
3. Added comparision for pixels packed order to the video mode sorting callback to avoid mixing 1555/565/4444 pixel formats.
4. Added sorting call for current video mode list after each new video mode addition, because SDL_GetClosestDisplayMode() requires video modes to be sorted, and this is one place only where we can detect video modes addition.
author | Mike Gorchak <lestat@i.com.ua> |
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date | Tue, 09 Jun 2009 08:56:43 +0000 |
parents | e8157fcb3114 |
children |
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The test programs in this directory tree are for demonstrating and testing the functionality of the SDL library, and are placed in the public domain. October 28, 1997 -- Sam Lantinga (slouken@libsdl.org)