view src/thread/beos/SDL_systhread_c.h @ 3178:72edc980789b

1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format. 2. SDL_CreateTextureFromSurface() now has best texture format search for non-alpha pixel formats. 3. Added comparision for pixels packed order to the video mode sorting callback to avoid mixing 1555/565/4444 pixel formats. 4. Added sorting call for current video mode list after each new video mode addition, because SDL_GetClosestDisplayMode() requires video modes to be sorted, and this is one place only where we can detect video modes addition.
author Mike Gorchak <lestat@i.com.ua>
date Tue, 09 Jun 2009 08:56:43 +0000
parents 99210400e8b9
children f7b03b6838cb
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include <signal.h>
#include <be/kernel/OS.h>

typedef thread_id SYS_ThreadHandle;

/* Functions needed to work with system threads in other portions of SDL */
extern void SDL_MaskSignals(sigset_t * omask);
extern void SDL_UnmaskSignals(sigset_t * omask);

/* vi: set ts=4 sw=4 expandtab: */