Mercurial > sdl-ios-xcode
view build-scripts/showrev.sh @ 3178:72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
2. SDL_CreateTextureFromSurface() now has best texture format search for non-alpha pixel formats.
3. Added comparision for pixels packed order to the video mode sorting callback to avoid mixing 1555/565/4444 pixel formats.
4. Added sorting call for current video mode list after each new video mode addition, because SDL_GetClosestDisplayMode() requires video modes to be sorted, and this is one place only where we can detect video modes addition.
author | Mike Gorchak <lestat@i.com.ua> |
---|---|
date | Tue, 09 Jun 2009 08:56:43 +0000 |
parents | 4c092987234b |
children | da6cbfa5b5f2 |
line wrap: on
line source
#!/bin/sh # # Print the current source revision, if available srcdir=`dirname $0`/.. if [ -d $srcdir/.svn ]; then cd $srcdir (svnversion -c 2>/dev/null || svnversion .) | \ sed -e 's,\([0-9]*\)[A-Z]*,\1,' \ -e 's,[0-9]*:\([0-9]*\)[A-Z]*,\1,' fi