view Xcode/uninstall.csh @ 3178:72edc980789b

1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format. 2. SDL_CreateTextureFromSurface() now has best texture format search for non-alpha pixel formats. 3. Added comparision for pixels packed order to the video mode sorting callback to avoid mixing 1555/565/4444 pixel formats. 4. Added sorting call for current video mode list after each new video mode addition, because SDL_GetClosestDisplayMode() requires video modes to be sorted, and this is one place only where we can detect video modes addition.
author Mike Gorchak <lestat@i.com.ua>
date Tue, 09 Jun 2009 08:56:43 +0000
parents d63e9f5944ae
children
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#!/bin/csh

###
## This script removes the Developer SDL package
###

setenv HOME_DIR ~

sudo -v -p "Enter administrator password to remove SDL: "

sudo rm -rf "$HOME_DIR/Library/Frameworks/SDL.framework"

# will only remove the Frameworks dir if empty (since we put it there)
sudo rmdir "$HOME_DIR/Library/Frameworks"

sudo rm -r "$HOME_DIR/Readme SDL Developer.txt"
sudo rm -r "/Developer/Documentation/SDL"
sudo rm -r "/Developer/Documentation/ManPages/man3/SDL"*
sudo rm -r "/Developer/ProjectBuilder Extras/Project Templates/Application/SDL Application"
sudo rm -r "/Developer/ProjectBuilder Extras/Project Templates/Application/SDL Cocoa Application"
sudo rm -r "/Developer/ProjectBuilder Extras/Project Templates/Application/SDL Custom Cocoa Application"
sudo rm -r "/Developer/ProjectBuilder Extras/Project Templates/Application/SDL OpenGL Application"
sudo rm -r "/Developer/ProjectBuilder Extras/Target Templates/SDL"
sudo rm -r "/Library/Receipts/SDL-devel.pkg"

# rebuild apropos database
sudo /usr/libexec/makewhatis

unsetenv HOME_DIR