Mercurial > sdl-ios-xcode
view Xcode/SDL/Info-Framework.plist @ 3178:72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
2. SDL_CreateTextureFromSurface() now has best texture format search for non-alpha pixel formats.
3. Added comparision for pixels packed order to the video mode sorting callback to avoid mixing 1555/565/4444 pixel formats.
4. Added sorting call for current video mode list after each new video mode addition, because SDL_GetClosestDisplayMode() requires video modes to be sorted, and this is one place only where we can detect video modes addition.
author | Mike Gorchak <lestat@i.com.ua> |
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date | Tue, 09 Jun 2009 08:56:43 +0000 |
parents | d63e9f5944ae |
children |
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<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleDevelopmentRegion</key> <string>English</string> <key>CFBundleExecutable</key> <string>SDL</string> <key>CFBundleGetInfoString</key> <string>http://www.libsdl.org</string> <key>CFBundleIconFile</key> <string></string> <key>CFBundleIdentifier</key> <string>SDL</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>Simple DirectMedia Layer</string> <key>CFBundlePackageType</key> <string>FMWK</string> <key>CFBundleShortVersionString</key> <string>1.2.9</string> <key>CFBundleSignature</key> <string>SDLX</string> <key>CFBundleVersion</key> <string>1.2.10</string> </dict> </plist>