Mercurial > sdl-ios-xcode
view include/SDL_main.h @ 3261:72b542f34739
The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
The linux code appears to be complete and *should* be the base of all Unix and GCC based versions. The macosx and win32 versions
are currently just copies of the dummy code. I will begin working on the windows version as soon as this check in is done. I
need someone to work on the Mac OS X version.
I'm afraid that this check in will break QNX (Sorry!)
author | Bob Pendleton <bob@pendleton.com> |
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date | Thu, 17 Sep 2009 20:35:12 +0000 |
parents | 99210400e8b9 |
children | d3baf5ac4e37 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_main_h #define _SDL_main_h #include "SDL_stdinc.h" /* Redefine main() on some platforms so that it is called by SDL */ #if defined(__WIN32__) || \ (defined(__MWERKS__) && !defined(__BEOS__)) || \ defined(__SYMBIAN32__) || defined(__IPHONEOS__) #ifdef __cplusplus #define C_LINKAGE "C" #else #define C_LINKAGE #endif /* __cplusplus */ /* The application's main() function must be called with C linkage, and should be declared like this: #ifdef __cplusplus extern "C" #endif int main(int argc, char *argv[]) { } */ #define main SDL_main /* The prototype for the application's main() function */ extern C_LINKAGE int SDL_main(int argc, char *argv[]); /* From the SDL library code -- needed for registering the app on Win32 */ #ifdef __WIN32__ #include "begin_code.h" #ifdef __cplusplus /* *INDENT-OFF* */ extern "C" { /* *INDENT-ON* */ #endif /* This can be called to set the application class at startup */ extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst); extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); #ifdef __cplusplus /* *INDENT-OFF* */ } /* *INDENT-ON* */ #endif #include "close_code.h" #endif #endif /* Need to redefine main()? */ #endif /* _SDL_main_h */ /* vi: set ts=4 sw=4 expandtab: */