view docs/html/sdlsetcliprect.html @ 3261:72b542f34739

The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops. The linux code appears to be complete and *should* be the base of all Unix and GCC based versions. The macosx and win32 versions are currently just copies of the dummy code. I will begin working on the windows version as soon as this check in is done. I need someone to work on the Mac OS X version. I'm afraid that this check in will break QNX (Sorry!)
author Bob Pendleton <bob@pendleton.com>
date Thu, 17 Sep 2009 20:35:12 +0000
parents 355632dca928
children
line wrap: on
line source

<HTML
><HEAD
><TITLE
>SDL_SetClipRect</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
HREF="index.html"><LINK
REL="UP"
TITLE="Video"
HREF="video.html"><LINK
REL="PREVIOUS"
TITLE="SDL_SetAlpha"
HREF="sdlsetalpha.html"><LINK
REL="NEXT"
TITLE="SDL_GetClipRect"
HREF="sdlgetcliprect.html"></HEAD
><BODY
CLASS="REFENTRY"
BGCOLOR="#FFF8DC"
TEXT="#000000"
LINK="#0000ee"
VLINK="#551a8b"
ALINK="#ff0000"
><DIV
CLASS="NAVHEADER"
><TABLE
SUMMARY="Header navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TH
COLSPAN="3"
ALIGN="center"
>SDL Library Documentation</TH
></TR
><TR
><TD
WIDTH="10%"
ALIGN="left"
VALIGN="bottom"
><A
HREF="sdlsetalpha.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="80%"
ALIGN="center"
VALIGN="bottom"
></TD
><TD
WIDTH="10%"
ALIGN="right"
VALIGN="bottom"
><A
HREF="sdlgetcliprect.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><H1
><A
NAME="SDLSETCLIPRECT"
></A
>SDL_SetClipRect</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN2199"
></A
><H2
>Name</H2
>SDL_SetClipRect&nbsp;--&nbsp;Sets the clipping rectangle for a surface.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN2202"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN2203"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_SetClipRect</B
></CODE
>(SDL_Surface *surface, SDL_Rect *rect);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2209"
></A
><H2
>Description</H2
><P
>Sets the clipping rectangle for a surface.  When this surface is the
destination of a blit, only the area within the clip rectangle will be
drawn into.</P
><P
>The rectangle pointed to by <TT
CLASS="PARAMETER"
><I
>rect</I
></TT
> will be
clipped to the edges of the surface so that the clip rectangle for a
surface can never fall outside the edges of the surface.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>rect</I
></TT
> is <TT
CLASS="LITERAL"
>NULL</TT
> the clipping
rectangle will be set to the full size of the surface.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2217"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlgetcliprect.html"
><TT
CLASS="FUNCTION"
>SDL_GetClipRect</TT
></A
>,
<A
HREF="sdlblitsurface.html"
><TT
CLASS="FUNCTION"
>SDL_BlitSurface</TT
></A
>,
<A
HREF="sdlsurface.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Surface</SPAN
></A
></P
></DIV
><DIV
CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
SUMMARY="Footer navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
><A
HREF="sdlsetalpha.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="index.html"
ACCESSKEY="H"
>Home</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
><A
HREF="sdlgetcliprect.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
>SDL_SetAlpha</TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="video.html"
ACCESSKEY="U"
>Up</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
>SDL_GetClipRect</TD
></TR
></TABLE
></DIV
></BODY
></HTML
>