Mercurial > sdl-ios-xcode
view docs/html/sdlpeepevents.html @ 3261:72b542f34739
The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
The linux code appears to be complete and *should* be the base of all Unix and GCC based versions. The macosx and win32 versions
are currently just copies of the dummy code. I will begin working on the windows version as soon as this check in is done. I
need someone to work on the Mac OS X version.
I'm afraid that this check in will break QNX (Sorry!)
author | Bob Pendleton <bob@pendleton.com> |
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date | Thu, 17 Sep 2009 20:35:12 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_PeepEvents</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Event Functions." HREF="eventfunctions.html"><LINK REL="PREVIOUS" TITLE="SDL_PumpEvents" HREF="sdlpumpevents.html"><LINK REL="NEXT" TITLE="SDL_PollEvent" HREF="sdlpollevent.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlpumpevents.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlpollevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLPEEPEVENTS" ></A >SDL_PeepEvents</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5421" ></A ><H2 >Name</H2 >SDL_PeepEvents -- Checks the event queue for messages and optionally returns them.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5424" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN5425" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_PeepEvents</B ></CODE >(SDL_Event *events, int numevents, SDL_eventaction action, Uint32 mask);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5431" ></A ><H2 >Description</H2 ><P >Checks the event queue for messages and optionally returns them.</P ><P >If <TT CLASS="PARAMETER" ><I >action</I ></TT > is <TT CLASS="LITERAL" >SDL_ADDEVENT</TT >, up to <TT CLASS="PARAMETER" ><I >numevents</I ></TT > events will be added to the back of the event queue.</P ><P >If <TT CLASS="PARAMETER" ><I >action</I ></TT > is <TT CLASS="LITERAL" >SDL_PEEKEVENT</TT >, up to <TT CLASS="PARAMETER" ><I >numevents</I ></TT > events at the front of the event queue, matching <A HREF="sdlevent.html" ><TT CLASS="PARAMETER" ><I >mask</I ></TT ></A >, will be returned and will not be removed from the queue.</P ><P >If <TT CLASS="PARAMETER" ><I >action</I ></TT > is <TT CLASS="LITERAL" >SDL_GETEVENT</TT >, up to <TT CLASS="PARAMETER" ><I >numevents</I ></TT > events at the front of the event queue, matching <A HREF="sdlevent.html" ><TT CLASS="PARAMETER" ><I >mask</I ></TT ></A >, will be returned and will be removed from the queue.</P ><P >The <TT CLASS="PARAMETER" ><I >mask</I ></TT > parameter is an bitwise OR of <TT CLASS="LITERAL" >SDL_EVENTMASK</TT >(<TT CLASS="PARAMETER" ><I >event_type</I ></TT >), for all event types you are interested in.</P ><P >This function is thread-safe.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5455" ></A ><H2 >Return Value</H2 ><P >This function returns the number of events actually stored, or <SPAN CLASS="RETURNVALUE" >-1</SPAN > if there was an error. </P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5459" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A >, <A HREF="sdlpollevent.html" ><TT CLASS="FUNCTION" >SDL_PollEvent</TT ></A >, <A HREF="sdlpushevent.html" ><TT CLASS="FUNCTION" >SDL_PushEvent</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlpumpevents.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlpollevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_PumpEvents</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventfunctions.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_PollEvent</TD ></TR ></TABLE ></DIV ></BODY ></HTML >