view src/video/ataricommon/SDL_ikbdinterrupt_s.h @ 4390:725e506f6243 SDL-1.2

Fixed bug #895 Markus Rothe 2009-12-07 09:32:46 PST Check if libspe2 is available Building on PowerPC64 results in: [...] In file included from ./src/video/ps3/SDL_ps3events_c.h:33, from ./src/video/ps3/SDL_ps3video.c:32: ./src/video/ps3/SDL_ps3video.h:34:21: error: libspe2.h: No such file or directory In file included from ./src/video/ps3/SDL_ps3events_c.h:33, from ./src/video/ps3/SDL_ps3video.c:32: ./src/video/ps3/SDL_ps3video.h:75: error: expected specifier-qualifier-list before 'spe_context_ptr_t' ./src/video/ps3/SDL_ps3video.c:78: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'fb_writer_spu' ./src/video/ps3/SDL_ps3video.c: In function 'PS3_VideoInit': ./src/video/ps3/SDL_ps3video.c:167: error: 'spu_data_t' has no member named 'program' ./src/video/ps3/SDL_ps3video.c:167: error: 'fb_writer_spu' undeclared (first use in this function) [...] The problem is that the ps3 video driver is being build regardless if libspe2 is installed or not. The attached patch fixes this problem. [ Note: The other headers that are being checked for are coming from the linux headers package on powerpc64. As a result these are also available if you're on a generic powerpc64 machine and not a PS3 only. ]
author Sam Lantinga <slouken@libsdl.org>
date Fri, 11 Dec 2009 15:14:13 +0000
parents a1b03ba2fcd0
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 *	Mouse vector
 *
 *	Patrice Mandin
 */

#ifndef _SDL_IKBDINTERRUPT_S_H_
#define _SDL_IKBDINTERRUPT_S_H_

#include <mint/osbind.h>

#include "SDL_stdinc.h"

/* Const */

#define IKBD_JOY_UP		(1<<0)
#define IKBD_JOY_DOWN	(1<<1)
#define IKBD_JOY_LEFT	(1<<2)
#define IKBD_JOY_RIGHT	(1<<3)
#define IKBD_JOY_FIRE	(1<<7)

/* Variables */

extern volatile Uint8  SDL_AtariIkbd_keyboard[128];	/* Keyboard table */
extern volatile Uint16 SDL_AtariIkbd_mouseb;	/* Mouse on port 0, buttons */
extern volatile Sint16 SDL_AtariIkbd_mousex;	/* Mouse X relative motion */
extern volatile Sint16 SDL_AtariIkbd_mousey;	/* Mouse Y relative motion */
extern volatile Uint16 SDL_AtariIkbd_joystick;	/* Joystick on port 1 */

/* For joystick driver to know if this is usable */
extern Uint16 SDL_AtariIkbd_enabled;
										
/* Functions */ 

extern void SDL_AtariIkbdInstall(void);
extern void SDL_AtariIkbdUninstall(void);

#endif /* _SDL_IKBDINTERRUPT_S_H_ */