view Makefile.ds @ 4390:725e506f6243 SDL-1.2

Fixed bug #895 Markus Rothe 2009-12-07 09:32:46 PST Check if libspe2 is available Building on PowerPC64 results in: [...] In file included from ./src/video/ps3/SDL_ps3events_c.h:33, from ./src/video/ps3/SDL_ps3video.c:32: ./src/video/ps3/SDL_ps3video.h:34:21: error: libspe2.h: No such file or directory In file included from ./src/video/ps3/SDL_ps3events_c.h:33, from ./src/video/ps3/SDL_ps3video.c:32: ./src/video/ps3/SDL_ps3video.h:75: error: expected specifier-qualifier-list before 'spe_context_ptr_t' ./src/video/ps3/SDL_ps3video.c:78: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'fb_writer_spu' ./src/video/ps3/SDL_ps3video.c: In function 'PS3_VideoInit': ./src/video/ps3/SDL_ps3video.c:167: error: 'spu_data_t' has no member named 'program' ./src/video/ps3/SDL_ps3video.c:167: error: 'fb_writer_spu' undeclared (first use in this function) [...] The problem is that the ps3 video driver is being build regardless if libspe2 is installed or not. The attached patch fixes this problem. [ Note: The other headers that are being checked for are coming from the linux headers package on powerpc64. As a result these are also available if you're on a generic powerpc64 machine and not a PS3 only. ]
author Sam Lantinga <slouken@libsdl.org>
date Fri, 11 Dec 2009 15:14:13 +0000
parents 8582c6a5ca16
children
line wrap: on
line source

#LibSDL 1.2.12
#DS porting by Troy Davis(GPF)


ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro)
endif
ifeq ($(strip $(DEVKITARM)),)
DEVKITARM := $(DEVKITPRO)/devkitARM
endif


SRCS = $(shell echo ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c ./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c ./src/joystick/*.c ./src/joystick/nds/*.c ./src/cdrom/dummy/*.c ./src/thread/generic/*.c ./src/timer/nds/*.c ./src/loadso/dummy/*.c ./src/audio/dummy/*.c ./src/audio/nds/*.c ./src/video/dummy/*.c ./src/video/nds/*.c)

OBJS = $(SRCS:.c=.o) 
	

SUBDIRS=

CC=arm-eabi-gcc
CXX=arm-eabi-g++ 
LDSHARED=$(CXX)
AR=arm-eabi-ar rc
RANLIB=arm-eabi-ranlib 

CFLAGS	=	-mthumb -mthumb-interwork \
		-march=armv5te -mtune=arm946e-s \
		-O2 -Wall -Wwrite-strings -Wpointer-arith \
		-DARM9 -D__NDS__ -I$(DEVKITPRO)/libnds/include -Iinclude

CXXFLAGS += $(CFLAGS)

all: $(DEVKITPRO)/libnds/lib/libSDL.a       


$(DEVKITPRO)/libnds/lib/libSDL.a:		$(OBJS)
	$(AR) $@ $(OBJS)
	-@ ($(RANLIB) $@ || true) >/dev/null 2>&1 	

clean: 
	find . -name "*.o" |xargs rm -f
	find . -name "*.d" |xargs rm -f
	-rm -f *.elf
	-rm -f *.nds
	-rm -f *.gba
	-rm -f *.arm9
	-rm -f *.map
	-rm -f *.img
	-rm -Rf *.d


subdirs: $(patsubst %, _dir_%, $(SUBDIRS))

$(patsubst %, _dir_%, $(SUBDIRS)):
	$(MAKE) -C $(patsubst _dir_%, %, $@)

clean_subdirs: $(patsubst %, _clean_dir_%, $(SUBDIRS))

$(patsubst %, _clean_dir_%, $(SUBDIRS)):
	$(MAKE) -C $(patsubst _clean_dir_%, %, $@) clean

#include $(DEVKITARM)/ds_rules