Mercurial > sdl-ios-xcode
view Makefile.ds @ 4390:725e506f6243 SDL-1.2
Fixed bug #895
Markus Rothe 2009-12-07 09:32:46 PST
Check if libspe2 is available
Building on PowerPC64 results in:
[...]
In file included from ./src/video/ps3/SDL_ps3events_c.h:33,
from ./src/video/ps3/SDL_ps3video.c:32:
./src/video/ps3/SDL_ps3video.h:34:21: error: libspe2.h: No such file or
directory
In file included from ./src/video/ps3/SDL_ps3events_c.h:33,
from ./src/video/ps3/SDL_ps3video.c:32:
./src/video/ps3/SDL_ps3video.h:75: error: expected specifier-qualifier-list
before 'spe_context_ptr_t'
./src/video/ps3/SDL_ps3video.c:78: error: expected '=', ',', ';', 'asm' or
'__attribute__' before 'fb_writer_spu'
./src/video/ps3/SDL_ps3video.c: In function 'PS3_VideoInit':
./src/video/ps3/SDL_ps3video.c:167: error: 'spu_data_t' has no member named
'program'
./src/video/ps3/SDL_ps3video.c:167: error: 'fb_writer_spu' undeclared (first
use in this function)
[...]
The problem is that the ps3 video driver is being build regardless if libspe2
is installed or not. The attached patch fixes this problem.
[ Note: The other headers that are being checked for are coming from the linux
headers package on powerpc64. As a result these are also available if you're on
a generic powerpc64 machine and not a PS3 only. ]
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 11 Dec 2009 15:14:13 +0000 |
parents | 8582c6a5ca16 |
children |
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#LibSDL 1.2.12 #DS porting by Troy Davis(GPF) ifeq ($(strip $(DEVKITPRO)),) $(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro) endif ifeq ($(strip $(DEVKITARM)),) DEVKITARM := $(DEVKITPRO)/devkitARM endif SRCS = $(shell echo ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c ./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c ./src/joystick/*.c ./src/joystick/nds/*.c ./src/cdrom/dummy/*.c ./src/thread/generic/*.c ./src/timer/nds/*.c ./src/loadso/dummy/*.c ./src/audio/dummy/*.c ./src/audio/nds/*.c ./src/video/dummy/*.c ./src/video/nds/*.c) OBJS = $(SRCS:.c=.o) SUBDIRS= CC=arm-eabi-gcc CXX=arm-eabi-g++ LDSHARED=$(CXX) AR=arm-eabi-ar rc RANLIB=arm-eabi-ranlib CFLAGS = -mthumb -mthumb-interwork \ -march=armv5te -mtune=arm946e-s \ -O2 -Wall -Wwrite-strings -Wpointer-arith \ -DARM9 -D__NDS__ -I$(DEVKITPRO)/libnds/include -Iinclude CXXFLAGS += $(CFLAGS) all: $(DEVKITPRO)/libnds/lib/libSDL.a $(DEVKITPRO)/libnds/lib/libSDL.a: $(OBJS) $(AR) $@ $(OBJS) -@ ($(RANLIB) $@ || true) >/dev/null 2>&1 clean: find . -name "*.o" |xargs rm -f find . -name "*.d" |xargs rm -f -rm -f *.elf -rm -f *.nds -rm -f *.gba -rm -f *.arm9 -rm -f *.map -rm -f *.img -rm -Rf *.d subdirs: $(patsubst %, _dir_%, $(SUBDIRS)) $(patsubst %, _dir_%, $(SUBDIRS)): $(MAKE) -C $(patsubst _dir_%, %, $@) clean_subdirs: $(patsubst %, _clean_dir_%, $(SUBDIRS)) $(patsubst %, _clean_dir_%, $(SUBDIRS)): $(MAKE) -C $(patsubst _clean_dir_%, %, $@) clean #include $(DEVKITARM)/ds_rules