Mercurial > sdl-ios-xcode
view src/video/riscos/SDL_riscosvideo.h @ 1143:71a2648acc75
Replaced Mac OS X's C++ cdrom code with almost-direct translation to C. Sam
requested this effort on the mailing list, apparently because of binary
compatibility issues between 10.4 and earlier systems (or gcc4 and earlier
compilers?).
Works fine with SDL12/test/testcdrom.c, with this command line:
./testcdrom -status -list -play -sleep 5000 -pause -sleep 3000 -resume \
-sleep 5000 -stop -sleep 3000 -play -sleep 3000 -stop \
-sleep 3000 -eject
Unix Makefiles work, XCode project still need updating for new filenames.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 22 Sep 2005 08:48:16 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_riscosvideo_h #define _SDL_riscosvideo_h #include "SDL_mouse.h" #include "SDL_sysvideo.h" #include "SDL_mutex.h" /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *this /* Private display data */ struct SDL_PrivateVideoData { unsigned char *bank[2]; int current_bank; unsigned char *alloc_bank; int height; int xeig; int yeig; int screen_bpp; int screen_width; int screen_height; char *pixtrans; /* Wimp variables */ unsigned int window_handle; char title[256]; #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ int SDL_nummodes[NUM_MODELISTS]; SDL_Rect **SDL_modelist[NUM_MODELISTS]; }; /* Old variable names */ #define SDL_nummodes (this->hidden->SDL_nummodes) #define SDL_modelist (this->hidden->SDL_modelist) #endif /* _SDL_risosvideo_h */