Mercurial > sdl-ios-xcode
view include/SDL_getenv.h @ 1143:71a2648acc75
Replaced Mac OS X's C++ cdrom code with almost-direct translation to C. Sam
requested this effort on the mailing list, apparently because of binary
compatibility issues between 10.4 and earlier systems (or gcc4 and earlier
compilers?).
Works fine with SDL12/test/testcdrom.c, with this command line:
./testcdrom -status -list -play -sleep 5000 -pause -sleep 3000 -resume \
-sleep 5000 -stop -sleep 3000 -play -sleep 3000 -stop \
-sleep 3000 -eject
Unix Makefiles work, XCode project still need updating for new filenames.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 22 Sep 2005 08:48:16 +0000 |
parents | 9154ec9ca3d2 |
children | f098b247299d |
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/* Not all environments have a working getenv()/putenv() */ #if defined(macintosh) || defined(_WIN32_WCE) #define NEED_SDL_GETENV #endif #ifdef NEED_SDL_GETENV #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* Put a variable of the form "name=value" into the environment */ extern DECLSPEC int SDLCALL SDL_putenv(const char *variable); #define putenv(X) SDL_putenv(X) /* Retrieve a variable named "name" from the environment */ extern DECLSPEC char * SDLCALL SDL_getenv(const char *name); #define getenv(X) SDL_getenv(X) /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* NEED_GETENV */