view docs/html/sdldisplayformat.html @ 1143:71a2648acc75

Replaced Mac OS X's C++ cdrom code with almost-direct translation to C. Sam requested this effort on the mailing list, apparently because of binary compatibility issues between 10.4 and earlier systems (or gcc4 and earlier compilers?). Works fine with SDL12/test/testcdrom.c, with this command line: ./testcdrom -status -list -play -sleep 5000 -pause -sleep 3000 -resume \ -sleep 5000 -stop -sleep 3000 -play -sleep 3000 -stop \ -sleep 3000 -eject Unix Makefiles work, XCode project still need updating for new filenames.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 22 Sep 2005 08:48:16 +0000
parents 355632dca928
children
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>SDL_DisplayFormat</TITLE
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><H1
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>SDL_DisplayFormat</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN2394"
></A
><H2
>Name</H2
>SDL_DisplayFormat&nbsp;--&nbsp;Convert a surface to the display format</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN2397"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN2398"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>SDL_Surface *<B
CLASS="FSFUNC"
>SDL_DisplayFormat</B
></CODE
>(SDL_Surface *surface);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2404"
></A
><H2
>Description</H2
><P
>This function takes a surface and copies it to a new surface of the
pixel format and colors of the video framebuffer, suitable for fast
blitting onto the display surface.  It calls
<A
HREF="sdlconvertsurface.html"
>SDL_ConvertSurface</A
></P
><P
>If you want to take advantage of hardware colorkey or alpha blit
acceleration, you should set the colorkey and alpha value before
calling this function.</P
><P
>If you want an alpha channel, see <A
HREF="sdldisplayformatalpha.html"
>SDL_DisplayFormatAlpha</A
>.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2411"
></A
><H2
>Return Value</H2
><P
>If the conversion fails or runs out of memory, it returns
<SPAN
CLASS="RETURNVALUE"
>NULL</SPAN
></P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2415"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlconvertsurface.html"
><TT
CLASS="FUNCTION"
>SDL_ConvertSurface</TT
></A
>,
<A
HREF="sdldisplayformatalpha.html"
><TT
CLASS="FUNCTION"
>SDL_DisplayFormatAlpha</TT
></A
>
<A
HREF="sdlsetalpha.html"
><TT
CLASS="FUNCTION"
>SDL_SetAlpha</TT
></A
>,
<A
HREF="sdlsetcolorkey.html"
><TT
CLASS="FUNCTION"
>SDL_SetColorKey</TT
></A
>,
<A
HREF="sdlsurface.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Surface</SPAN
></A
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