Mercurial > sdl-ios-xcode
view README @ 1201:718d00094f82
Date: Sat, 10 Dec 2005 18:29:41 +0100
From: Alberto Mardegan <mardy@users.sourceforge.net>
To: sdl@libsdl.org
Subject: [SDL] [PATCH] Touchscreen support to fbcon via tslib
Hi all!
I'm new to this list, I just subscribed. I've attached to this e-mail
a patch I've written in order to add Touchscreen support to SDL's fbcon
module via the tslib library.
Since it introduces a new dependency, I've also edited the the
configure.in file and added it as a compile-time option.
This patch is especially useful for handhelds (I've tested it in my
Zaurus).
Please consider applying it. :-)
--
Saluti,
Mardy
http://interlingua.altervista.org
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 12 Dec 2005 09:26:32 +0000 |
parents | 61b7f5eed0e8 |
children | ca3718c215af |
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Simple DirectMedia Layer (SDL) Version 1.2 --- http://www.libsdl.org/ This is the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Java, Lua, ML, Objective C, Perl, PHP, Pike, Python, and Ruby. The current version supports Linux, Windows, BeOS, MacOS, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64, RISC OS, and SymbianOS, but these are not officially supported. This library is distributed under GNU LGPL version 2, which can be found in the file "COPYING". This license allows you to use SDL freely in commercial programs as long as you link with the dynamic library. The best way to learn how to use SDL is to check out the header files in the "include" subdirectory and the programs in the "test" subdirectory. The header files and test programs are well commented and always up to date. More documentation is available in HTML format in "./docs/index.html" The test programs in the "test" subdirectory are in the public domain. Frequently asked questions are answered online: http://www.libsdl.org/faq.php If you need help with the library, or just want to discuss SDL related issues, you can join the developers mailing list: http://www.libsdl.org/mailing-list.php Enjoy! Sam Lantinga (slouken@libsdl.org)