Mercurial > sdl-ios-xcode
view docs/man3/SDL_WaitThread.3 @ 3924:7156c3b5536b SDL-1.2
Mac OS X joystick support: don't ignore kHIDUsage_GD_MultiAxisController
devices, since they are probably joysticks, or joystick-like things.
See 3Dconnexion's SpaceNavigator for an example of such a device:
http://www.3dconnexion.com/products/3a1d.php
Thanks to Laurence Passmore for the fix.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 18 Mar 2007 22:37:10 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_WaitThread" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_WaitThread\- Wait for a thread to finish\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBvoid \fBSDL_WaitThread\fP\fR(\fBSDL_Thread *thread, int *status\fR); .SH "DESCRIPTION" .PP Wait for a thread to finish (timeouts are not supported)\&. .SH "RETURN VALUE" .PP The return code for the thread function is placed in the area pointed to by \fBstatus\fR, if \fBstatus\fR is not \fBNULL\fR\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateThread\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01