Mercurial > sdl-ios-xcode
view docs/man3/SDL_UpdateRect.3 @ 3924:7156c3b5536b SDL-1.2
Mac OS X joystick support: don't ignore kHIDUsage_GD_MultiAxisController
devices, since they are probably joysticks, or joystick-like things.
See 3Dconnexion's SpaceNavigator for an example of such a device:
http://www.3dconnexion.com/products/3a1d.php
Thanks to Laurence Passmore for the fix.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 18 Mar 2007 22:37:10 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_UpdateRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_UpdateRect\- Makes sure the given area is updated on the given screen\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_UpdateRect\fP\fR(\fBSDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h\fR); .SH "DESCRIPTION" .PP Makes sure the given area is updated on the given screen\&. The rectangle must be confined within the screen boundaries (no clipping is done)\&. .PP If \&'\fBx\fR\&', \&'\fBy\fR\&', \&'\fBw\fR\&' and \&'\fBh\fR\&' are all 0, \fBSDL_UpdateRect\fP will update the entire screen\&. .PP This function should not be called while \&'\fBscreen\fR\&' is \fIlocked\fR\&. .SH "SEE ALSO" .PP \fI\fBSDL_UpdateRects\fP\fR, \fI\fBSDL_Rect\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_LockSurface\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01