Mercurial > sdl-ios-xcode
view src/events/SDL_events_c.h @ 3341:710139a1692d
Fixed bug #826
Ken Bull 2009-10-04 09:51:30 PDT
2009/10/4 E. Wing <ewmailing@gmail.com>:
> Hi Kenneth,
> I noticed that SDL_SetColorKey and SDL_GetColorKey start with
> /*
> instead of
> /**
> in SDL_Surface.h in SDL 1.3.
>
> I haven't scrutinized the headers and I don't know if you had an
> automated process to add these, but I thought I would let you know in
> case there might be others that have the same problem.
>
> Thanks,
> Eric
>
The attached patch corrects this and other documentation errors in
SDL_surface.h
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 04 Oct 2009 19:14:30 +0000 |
parents | 99210400e8b9 |
children | 0d1b16ee0bca |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Useful functions and variables from SDL_events.c */ #include "SDL_events.h" #include "SDL_mouse_c.h" #include "SDL_keyboard_c.h" #include "SDL_windowevents_c.h" /* Start and stop the event processing loop */ extern int SDL_StartEventLoop(Uint32 flags); extern void SDL_StopEventLoop(void); extern void SDL_QuitInterrupt(void); extern void SDL_Lock_EventThread(void); extern void SDL_Unlock_EventThread(void); extern Uint32 SDL_EventThreadID(void); extern int SDL_SendSysWMEvent(SDL_SysWMmsg * message); extern int SDL_QuitInit(void); extern int SDL_SendQuit(void); extern void SDL_QuitQuit(void); /* The event filter function */ extern SDL_EventFilter SDL_EventOK; extern void *SDL_EventOKParam; /* The array of event processing states */ extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; /* vi: set ts=4 sw=4 expandtab: */