view test/testloadso.c @ 2844:70b63882d2ef

The YCbCr texture extension works now that bytes_per_pixel() returns the correct value for YUV textures. Yay! I'm still cheering for Ryan's pixel shader instead, since once it works different shaders can handle all the YUV formats.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Dec 2008 18:37:06 +0000
parents 2c835d58faad
children 9de326b3099c
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/* Test program to test dynamic loading with the loadso subsystem. 
*/

#include <stdio.h>
#include <stdlib.h>

#include "SDL.h"

typedef int (*fntype) (const char *);

int
main(int argc, char *argv[])
{
    int retval = 0;
    int hello = 0;
    const char *libname = NULL;
    const char *symname = NULL;
    void *lib = NULL;
    fntype fn = NULL;

    if (argc != 3) {
        const char *app = argv[0];
        fprintf(stderr, "USAGE: %s <library> <functionname>\n", app);
        fprintf(stderr, "       %s --hello <lib with puts()>\n", app);
        return 1;
    }

    /* Initialize SDL */
    if (SDL_Init(0) < 0) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return 2;
    }

    if (strcmp(argv[1], "--hello") == 0) {
        hello = 1;
        libname = argv[2];
        symname = "puts";
    } else {
        libname = argv[1];
        symname = argv[2];
    }

    lib = SDL_LoadObject(libname);
    if (lib == NULL) {
        fprintf(stderr, "SDL_LoadObject('%s') failed: %s\n",
                libname, SDL_GetError());
        retval = 3;
    } else {
        fn = (fntype) SDL_LoadFunction(lib, symname);
        if (fn == NULL) {
            fprintf(stderr, "SDL_LoadFunction('%s') failed: %s\n",
                    symname, SDL_GetError());
            retval = 4;
        } else {
            printf("Found %s in %s at %p\n", symname, libname, fn);
            if (hello) {
                printf("Calling function...\n");
                fflush(stdout);
                fn("     HELLO, WORLD!\n");
                printf("...apparently, we survived.  :)\n");
                printf("Unloading library...\n");
                fflush(stdout);
            }
        }
        SDL_UnloadObject(lib);
    }
    SDL_Quit();
    return (0);
}