view test/testiconv.c @ 2844:70b63882d2ef

The YCbCr texture extension works now that bytes_per_pixel() returns the correct value for YUV textures. Yay! I'm still cheering for Ryan's pixel shader instead, since once it works different shaders can handle all the YUV formats.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Dec 2008 18:37:06 +0000
parents e906da4414a3
children
line wrap: on
line source


#include <stdio.h>

#include "SDL.h"

static size_t
widelen(char *data)
{
    size_t len = 0;
    Uint32 *p = (Uint32 *) data;
    while (*p++) {
        ++len;
    }
    return len;
}

int
main(int argc, char *argv[])
{
    const char *formats[] = {
        "UTF8",
        "UTF-8",
        "UTF16BE",
        "UTF-16BE",
        "UTF16LE",
        "UTF-16LE",
        "UTF32BE",
        "UTF-32BE",
        "UTF32LE",
        "UTF-32LE",
        "UCS4",
        "UCS-4",
    };
    char buffer[BUFSIZ];
    char *ucs4;
    char *test[2];
    int i, index = 0;
    FILE *file;
    int errors = 0;

    if (!argv[1]) {
        argv[1] = "utf8.txt";
    }
    file = fopen(argv[1], "rb");
    if (!file) {
        fprintf(stderr, "Unable to open %s\n", argv[1]);
        return (1);
    }

    while (fgets(buffer, sizeof(buffer), file)) {
        /* Convert to UCS-4 */
        size_t len;
        ucs4 =
            SDL_iconv_string("UCS-4", "UTF-8", buffer,
                             SDL_strlen(buffer) + 1);
        len = (widelen(ucs4) + 1) * 4;
        for (i = 0; i < SDL_arraysize(formats); ++i) {
            test[0] = SDL_iconv_string(formats[i], "UCS-4", ucs4, len);
            test[1] = SDL_iconv_string("UCS-4", formats[i], test[0], len);
            if (!test[1] || SDL_memcmp(test[1], ucs4, len) != 0) {
                fprintf(stderr, "FAIL: %s\n", formats[i]);
                ++errors;
            }
            if (test[0]) {
                SDL_free(test[0]);
            }
            if (test[1]) {
                SDL_free(test[1]);
            }
        }
        test[0] = SDL_iconv_string("UTF-8", "UCS-4", ucs4, len);
        SDL_free(ucs4);
        fputs(test[0], stdout);
        SDL_free(test[0]);
    }
    return (errors ? errors + 1 : 0);
}