view src/video/xbios/SDL_xbios_centscreen.h @ 2844:70b63882d2ef

The YCbCr texture extension works now that bytes_per_pixel() returns the correct value for YUV textures. Yay! I'm still cheering for Ryan's pixel shader instead, since once it works different shaders can handle all the YUV formats.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Dec 2008 18:37:06 +0000
parents c121d94672cb
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	Centscreen extension definitions

	Patrice Mandin
*/

#ifndef _SDL_xbios_centscreen_h
#define _SDL_xbios_centscreen_h

#include <mint/falcon.h>        /* for trap_14_xxx macros */

#include "SDL_xbios.h"

/*--- Defines ---*/

#ifndef C_CNTS
#define C_CNTS 0x434e5453L
#endif

#define CSCREEN_ENERGYSTAR		(1<<9)
#define CSCREEN_SAVER			(1<<10)
#define CSCREEN_VIRTUAL			(1<<11)
#define CSCREEN_EXTCLOCK_CT2	(1<<12)
#define CSCREEN_EXTCLOCK		(1<<13)
#define CSCREEN_STANDARD		(1<<14)
#define CSCREEN_DEFAULT			(1<<15)

/*--- Structures ---*/

typedef struct
{
    unsigned short handle;      /* videomode handle */
    unsigned short mode;        /* Falcon videomode code */
    unsigned short physx;       /* visible width */
    unsigned short physy;       /* visible height */
    unsigned short plan;        /* bitplanes */
    unsigned short logx;        /* virtual width */
    unsigned short logy;        /* virtual height */
    unsigned short eco;         /* screen saver delay */
    unsigned short eco2;        /* energy star screen saver delay */
    unsigned short wsize;       /* screen width (mm) */
    unsigned short hsize;       /* screen height (mm) */
    unsigned short dummy[21];
    unsigned char name[32];     /* videomode name */
} __attribute__ ((packed)) centscreen_mode_t;

/*--- Functions prototypes ---*/

#define Vread(current_mode)	\
	(void)trap_14_wl((short)0x41,(long)(current_mode))
#define Vwrite(init_vdi, inparam, outparam)	\
	(long)trap_14_wwll((short)0x42,(short)(init_vdi),(long)(inparam),(long)(outparam))
#define Vattrib(inparam, outparam)	\
	(void)trap_14_wll((short)0x43,(long)(inparam),(long)(outparam))
#define Vcreate(inparam, outparam)	\
	(void)trap_14_wll((short)0x44,(long)(inparam),(long)(outparam))
#define Vdelete(handle)	\
	(long)trap_14_ww((short)0x45,(short)(handle))
#define Vfirst(mask,mode)	\
	(long)trap_14_wll((short)0x46,(long)(mask),(long)(mode))
#define Vnext(mask,mode)	\
	(long)trap_14_wll((short)0x47,(long)(mask),(long)(mode))
#define Vvalid(handle)	\
	(long)trap_14_ww((short)0x48,(short)(handle))
#define Vload()	\
	(long)trap_14_w((short)0x49)
#define Vsave()	\
	(long)trap_14_w((short)0x4a)
#define Vopen()	\
	(long)trap_14_w((short)0x4b)
#define Vclose()	\
	(long)trap_14_w((short)0x4c)
#define Vscroll(scrollmode)	\
	(long)trap_14_ww((short)0x4d,(short)(scrollmode))
#define Voffset()	\
	(long)trap_14_w((short)0x4e)
#define Vseek()	\
	(long)trap_14_w((short)0x4f)
#define Vlock(cmd)	\
	(long)trap_14_ww((short)0x50,(short)(cmd))
#define SetMon(montype)	\
	(long)trap_14_ww((short)0x51,(short)(montype))
#define MultiMon(cmd)	\
	(long)trap_14_ww((short)0x52,(short)(cmd))
#define VSizeComp()	\
	(long)trap_14_w((short)0x53)
#define Vsize(mode)	\
	(long)trap_14_wl((short)0x54,(long)(mode))

/*--- Functions prototypes ---*/

int SDL_XBIOS_CentscreenInit(_THIS);
void SDL_XBIOS_CentscreenSetmode(_THIS, int width, int height, int planes);
void SDL_XBIOS_CentscreenRestore(_THIS, int prev_handle);

#endif /* _SDL_xbios_centscreen_h */
/* vi: set ts=4 sw=4 expandtab: */