view src/video/xbios/SDL_xbios.h @ 2844:70b63882d2ef

The YCbCr texture extension works now that bytes_per_pixel() returns the correct value for YUV textures. Yay! I'm still cheering for Ryan's pixel shader instead, since once it works different shaders can handle all the YUV formats.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Dec 2008 18:37:06 +0000
parents 2c835d58faad
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_xbios_h
#define _SDL_xbios_h

#include "SDL_stdinc.h"
#include "../SDL_sysvideo.h"

typedef struct SDL_VideoData
{
    long cookie_vdo;            /* _VDO cookie */

    Uint16 old_modecode;        /* Current video mode */
    void *old_vbase;            /* Current pointer to video RAM */
    int old_numcol;             /* Number of colors in saved palette */
    Uint32 old_palette[256];    /* Buffer to save current palette */

#if 0
    int old_video_mode;         /* Old video mode before entering SDL */
    void *old_video_base;       /* Old pointer to screen buffer */
    void *old_palette;          /* Old palette */
    Uint32 old_num_colors;      /* Nb of colors in saved palette */
    int num_modes;              /* Number of xbios video modes */
    xbiosmode_t *mode_list;     /* List of xbios video modes */

    void *screens[2];           /* Pointers to aligned screen buffer */
    void *screensmem[2];        /* Pointers to screen buffer */
    void *shadowscreen;         /* Shadow screen for c2p conversion */
    int doubleline;             /* Double line mode ? */
    int frame_number;           /* Number of frame for double buffer */
    int pitch;                  /* Destination line width for C2P */
    int width, height;          /* Screen size for centered C2P */

    SDL_bool centscreen;        /* Centscreen extension present ? */

    SDL_Rect *SDL_modelist[NUM_MODELISTS][SDL_NUMMODES + 1];
    xbiosmode_t *videomodes[NUM_MODELISTS][SDL_NUMMODES + 1];
#endif
} SDL_VideoData;

/* _VDO cookie values */
enum
{
    VDO_ST = 0,
    VDO_STE,
    VDO_TT,
    VDO_F30
};

/* Monitor types */
enum
{
    MONITOR_MONO = 0,
    MONITOR_TV,
    MONITOR_VGA,
    MONITOR_RGB
};

/* EgetShift masks */
#define ES_BANK		0x000f
#define ES_MODE		0x0700
#define ES_GRAY		0x1000
#define ES_SMEAR	0x8000

/* TT shifter modes */
#define ST_LOW	0x0000
#define ST_MED	0x0100
#define ST_HIGH	0x0200
#define TT_LOW	0x0700
#define TT_MED	0x0300
#define TT_HIGH	0x0600

#endif /* _SDL_xbios_h */
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