view src/video/dc/SDL_dcevents.c @ 2844:70b63882d2ef

The YCbCr texture extension works now that bytes_per_pixel() returns the correct value for YUV textures. Yay! I'm still cheering for Ryan's pixel shader instead, since once it works different shaders can handle all the YUV formats.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Dec 2008 18:37:06 +0000
parents 204be4fc2726
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL.h"
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
#include "SDL_dcvideo.h"
#include "SDL_dcevents_c.h"

#include <dc/maple.h>
#include <dc/maple/mouse.h>
#include <dc/maple/keyboard.h>

const static unsigned short sdl_key[] = {
    /*0 */ 0, 0, 0, 0, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i',
    'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't',
    'u', 'v', 'w', 'x', 'y', 'z',
    /*1e */ '1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
    /*28 */ SDLK_RETURN, SDLK_ESCAPE, SDLK_BACKSPACE, SDLK_TAB, SDLK_SPACE,
    SDLK_MINUS, SDLK_PLUS, SDLK_LEFTBRACKET,
    SDLK_RIGHTBRACKET, SDLK_BACKSLASH, 0, SDLK_SEMICOLON, SDLK_QUOTE,
    /*35 */ '~', SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_CAPSLOCK,
    SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8,
    SDLK_F9, SDLK_F10, SDLK_F11, SDLK_F12,
    /*46 */ SDLK_PRINT, SDLK_SCROLLOCK, SDLK_PAUSE, SDLK_INSERT, SDLK_HOME,
    SDLK_PAGEUP, SDLK_DELETE, SDLK_END, SDLK_PAGEDOWN, SDLK_RIGHT,
    SDLK_LEFT, SDLK_DOWN, SDLK_UP,
    /*53 */ SDLK_NUMLOCK, SDLK_KP_DIVIDE, SDLK_KP_MULTIPLY, SDLK_KP_MINUS,
    SDLK_KP_PLUS, SDLK_KP_ENTER,
    SDLK_KP1, SDLK_KP2, SDLK_KP3, SDLK_KP4, SDLK_KP5, SDLK_KP6,
    /*5f */ SDLK_KP7, SDLK_KP8, SDLK_KP9, SDLK_KP0, SDLK_KP_PERIOD, 0
        /* S3 */
};

const static unsigned short sdl_shift[] = {
    SDLK_LCTRL, SDLK_LSHIFT, SDLK_LALT, 0 /* S1 */ ,
    SDLK_RCTRL, SDLK_RSHIFT, SDLK_RALT, 0 /* S2 */ ,
};

#define	MOUSE_WHEELUP 	(1<<4)
#define	MOUSE_WHEELDOWN	(1<<5)

static void
mouse_update(void)
{
    const static char sdl_mousebtn[] = {
        MOUSE_LEFTBUTTON,
        MOUSE_RIGHTBUTTON,
        MOUSE_SIDEBUTTON,
        MOUSE_WHEELUP,
        MOUSE_WHEELDOWN
    };

    uint8 addr;
    mouse_cond_t cond;

    static int prev_buttons;
    int buttons, changed;
    int i;

    if ((addr = maple_first_mouse()) == 0 || mouse_get_cond(addr, &cond) < 0)
        return;

    buttons = cond.buttons ^ 0xff;
    if (cond.dz < 0)
        buttons |= MOUSE_WHEELUP;
    if (cond.dz > 0)
        buttons |= MOUSE_WHEELDOWN;

    if (cond.dx || cond.dy)
        SDL_PrivateMouseMotion(0, 1, cond.dx, cond.dy);

    changed = buttons ^ prev_buttons;
    for (i = 0; i < sizeof(sdl_mousebtn); i++) {
        if (changed & sdl_mousebtn[i]) {
            SDL_PrivateMouseButton((buttons & sdl_mousebtn[i]) ?
                                   SDL_PRESSED : SDL_RELEASED, i, 0, 0);
        }
    }
    prev_buttons = buttons;
}

static void
keyboard_update(void)
{
    static kbd_state_t old_state;
    static uint8 old_addr;

    kbd_state_t *state;
    uint8 addr;
    int port, unit;

    int shiftkeys;
    SDL_keysym keysym;

    int i;

    addr = maple_first_kb();

    if (addr == 0)
        return;

    if (addr != old_addr) {
        old_addr = addr;
        SDL_memset(&old_state, 0, sizeof(old_state));
    }

    maple_raddr(addr, &port, &unit);

    state = maple_dev_state(port, unit);
    if (!state)
        return;

    shiftkeys = state->shift_keys ^ old_state.shift_keys;
    for (i = 0; i < sizeof(sdl_shift); i++) {
        if ((shiftkeys >> i) & 1) {
            keysym.sym = sdl_shift[i];
            SDL_PrivateKeyboard(((state->shift_keys >> i) & 1) ? SDL_PRESSED :
                                SDL_RELEASED, &keysym);
        }
    }

    for (i = 0; i < sizeof(sdl_key); i++) {
        if (state->matrix[i] != old_state.matrix[i]) {
            int key = sdl_key[i];
            if (key) {
                keysym.sym = key;
                SDL_PrivateKeyboard(state->matrix[i] ? SDL_PRESSED :
                                    SDL_RELEASED, &keysym);
            }
        }
    }

    old_state = *state;
}

void
DC_PumpEvents(_THIS)
{
    keyboard_update();
    mouse_update();
}

void
DC_InitOSKeymap(_THIS)
{
    /* do nothing. */
}

/* end of SDL_dcevents.c ... */
/* vi: set ts=4 sw=4 expandtab: */