view src/video/Xext/extensions/xme.h @ 2844:70b63882d2ef

The YCbCr texture extension works now that bytes_per_pixel() returns the correct value for YUV textures. Yay! I'm still cheering for Ryan's pixel shader instead, since once it works different shaders can handle all the YUV formats.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Dec 2008 18:37:06 +0000
parents dea73e1d07b0
children
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/*
 * Copyright 1993-2001 by Xi Graphics, Inc.
 * All Rights Reserved.
 *
 * Please see the LICENSE file accompanying this distribution for licensing 
 * information. 
 *
 * Please send any bug fixes and modifications to src@xig.com.
 *
 * $XiGId: xme.h,v 1.1.1.1 2001/11/19 19:01:10 jon Exp $
 *
 */


#ifndef _XME_H_INCLUDED
#define _XME_H_INCLUDED

typedef struct
{
    short x;
    short y;
    unsigned short w;
    unsigned short h;
} XiGMiscViewInfo;

typedef struct
{
    unsigned short width;
    unsigned short height;
    int refresh;
} XiGMiscResolutionInfo;

extern Bool XiGMiscQueryVersion(Display * dpy, int *major, int *minor);
extern int XiGMiscQueryViews(Display * dpy, int screen,
                             XiGMiscViewInfo ** pviews);
extern int XiGMiscQueryResolutions(Display * dpy, int screen, int view,
                                   int *pactive,
                                   XiGMiscResolutionInfo ** presolutions);
extern void XiGMiscChangeResolution(Display * dpy, int screen, int view,
                                    int width, int height, int refresh);

/* SDL addition from Ryan: free memory used by xme. */
extern void XiGMiscDestroy(void);

#endif /* _XME_H_INCLUDED */
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