view src/video/SDL_stretch.c @ 2844:70b63882d2ef

The YCbCr texture extension works now that bytes_per_pixel() returns the correct value for YUV textures. Yay! I'm still cheering for Ryan's pixel shader instead, since once it works different shaders can handle all the YUV formats.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Dec 2008 18:37:06 +0000
parents 7e5ff6cd05bf
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* This a stretch blit implementation based on ideas given to me by
   Tomasz Cejner - thanks! :)

   April 27, 2000 - Sam Lantinga
*/

#include "SDL_video.h"
#include "SDL_blit.h"

/* This isn't ready for general consumption yet - it should be folded
   into the general blitting mechanism.
*/

#if ((defined(_MFC_VER) && defined(_M_IX86)/* && !defined(_WIN32_WCE) still needed? */) || \
     defined(__WATCOMC__) || \
     (defined(__GNUC__) && defined(__i386__))) && SDL_ASSEMBLY_ROUTINES
#define USE_ASM_STRETCH
#endif

#ifdef USE_ASM_STRETCH

#if defined(_M_IX86) || defined(i386)
#define PREFIX16	0x66
#define STORE_BYTE	0xAA
#define STORE_WORD	0xAB
#define LOAD_BYTE	0xAC
#define LOAD_WORD	0xAD
#define RETURN		0xC3
#else
#error Need assembly opcodes for this architecture
#endif

static unsigned char copy_row[4096];

static int
generate_rowbytes(int src_w, int dst_w, int bpp)
{
    static struct
    {
        int bpp;
        int src_w;
        int dst_w;
    } last;

    int i;
    int pos, inc;
    unsigned char *eip;
    unsigned char load, store;

    /* See if we need to regenerate the copy buffer */
    if ((src_w == last.src_w) && (dst_w == last.dst_w) && (bpp == last.bpp)) {
        return (0);
    }
    last.bpp = bpp;
    last.src_w = src_w;
    last.dst_w = dst_w;

    switch (bpp) {
    case 1:
        load = LOAD_BYTE;
        store = STORE_BYTE;
        break;
    case 2:
    case 4:
        load = LOAD_WORD;
        store = STORE_WORD;
        break;
    default:
        SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp);
        return (-1);
    }
    pos = 0x10000;
    inc = (src_w << 16) / dst_w;
    eip = copy_row;
    for (i = 0; i < dst_w; ++i) {
        while (pos >= 0x10000L) {
            if (bpp == 2) {
                *eip++ = PREFIX16;
            }
            *eip++ = load;
            pos -= 0x10000L;
        }
        if (bpp == 2) {
            *eip++ = PREFIX16;
        }
        *eip++ = store;
        pos += inc;
    }
    *eip++ = RETURN;

    /* Verify that we didn't overflow (too late) */
    if (eip > (copy_row + sizeof(copy_row))) {
        SDL_SetError("Copy buffer overflow");
        return (-1);
    }
    return (0);
}

#else

#define DEFINE_COPY_ROW(name, type)                     \
void name(type *src, int src_w, type *dst, int dst_w)   \
{                                                       \
    int i;                                              \
    int pos, inc;                                       \
    type pixel = 0;                                     \
                                                        \
    pos = 0x10000;                                      \
    inc = (src_w << 16) / dst_w;                        \
    for ( i=dst_w; i>0; --i ) {                         \
        while ( pos >= 0x10000L ) {                     \
            pixel = *src++;                             \
            pos -= 0x10000L;                            \
        }                                               \
        *dst++ = pixel;                                 \
        pos += inc;                                     \
    }                                                   \
}
/* *INDENT-OFF* */
DEFINE_COPY_ROW(copy_row1, Uint8)
DEFINE_COPY_ROW(copy_row2, Uint16)
DEFINE_COPY_ROW(copy_row4, Uint32)
/* *INDENT-ON* */
#endif /* USE_ASM_STRETCH */
/* The ASM code doesn't handle 24-bpp stretch blits */
void
copy_row3(Uint8 * src, int src_w, Uint8 * dst, int dst_w)
{
    int i;
    int pos, inc;
    Uint8 pixel[3];

    pos = 0x10000;
    inc = (src_w << 16) / dst_w;
    for (i = dst_w; i > 0; --i) {
        while (pos >= 0x10000L) {
            pixel[0] = *src++;
            pixel[1] = *src++;
            pixel[2] = *src++;
            pos -= 0x10000L;
        }
        *dst++ = pixel[0];
        *dst++ = pixel[1];
        *dst++ = pixel[2];
        pos += inc;
    }
}

/* Perform a stretch blit between two surfaces of the same format.
   NOTE:  This function is not safe to call from multiple threads!
*/
int
SDL_SoftStretch(SDL_Surface * src, const SDL_Rect * srcrect,
                SDL_Surface * dst, const SDL_Rect * dstrect)
{
    int src_locked;
    int dst_locked;
    int pos, inc;
    int dst_width;
    int dst_maxrow;
    int src_row, dst_row;
    Uint8 *srcp = NULL;
    Uint8 *dstp;
    SDL_Rect full_src;
    SDL_Rect full_dst;
#if defined(USE_ASM_STRETCH) && defined(__GNUC__)
    int u1, u2;
#endif
    const int bpp = dst->format->BytesPerPixel;

    if (src->format->BitsPerPixel != dst->format->BitsPerPixel) {
        SDL_SetError("Only works with same format surfaces");
        return (-1);
    }

    /* Verify the blit rectangles */
    if (srcrect) {
        if ((srcrect->x < 0) || (srcrect->y < 0) ||
            ((srcrect->x + srcrect->w) > src->w) ||
            ((srcrect->y + srcrect->h) > src->h)) {
            SDL_SetError("Invalid source blit rectangle");
            return (-1);
        }
    } else {
        full_src.x = 0;
        full_src.y = 0;
        full_src.w = src->w;
        full_src.h = src->h;
        srcrect = &full_src;
    }
    if (dstrect) {
        if ((dstrect->x < 0) || (dstrect->y < 0) ||
            ((dstrect->x + dstrect->w) > dst->w) ||
            ((dstrect->y + dstrect->h) > dst->h)) {
            SDL_SetError("Invalid destination blit rectangle");
            return (-1);
        }
    } else {
        full_dst.x = 0;
        full_dst.y = 0;
        full_dst.w = dst->w;
        full_dst.h = dst->h;
        dstrect = &full_dst;
    }

    /* Lock the destination if it's in hardware */
    dst_locked = 0;
    if (SDL_MUSTLOCK(dst)) {
        if (SDL_LockSurface(dst) < 0) {
            SDL_SetError("Unable to lock destination surface");
            return (-1);
        }
        dst_locked = 1;
    }
    /* Lock the source if it's in hardware */
    src_locked = 0;
    if (SDL_MUSTLOCK(src)) {
        if (SDL_LockSurface(src) < 0) {
            if (dst_locked) {
                SDL_UnlockSurface(dst);
            }
            SDL_SetError("Unable to lock source surface");
            return (-1);
        }
        src_locked = 1;
    }

    /* Set up the data... */
    pos = 0x10000;
    inc = (srcrect->h << 16) / dstrect->h;
    src_row = srcrect->y;
    dst_row = dstrect->y;
    dst_width = dstrect->w * bpp;

#ifdef USE_ASM_STRETCH
    /* Write the opcodes for this stretch */
    if ((bpp != 3) && (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0)) {
        return (-1);
    }
#endif

    /* Perform the stretch blit */
    for (dst_maxrow = dst_row + dstrect->h; dst_row < dst_maxrow; ++dst_row) {
        dstp = (Uint8 *) dst->pixels + (dst_row * dst->pitch)
            + (dstrect->x * bpp);
        while (pos >= 0x10000L) {
            srcp = (Uint8 *) src->pixels + (src_row * src->pitch)
                + (srcrect->x * bpp);
            ++src_row;
            pos -= 0x10000L;
        }
#ifdef USE_ASM_STRETCH
        switch (bpp) {
        case 3:
            copy_row3(srcp, srcrect->w, dstp, dstrect->w);
            break;
        default:
#ifdef __GNUC__
          __asm__ __volatile__("call *%4": "=&D"(u1), "=&S"(u2): "0"(dstp), "1"(srcp), "r"(copy_row):"memory");
#elif defined(_MSC_VER) || defined(__WATCOMC__)
            /* *INDENT-OFF* */
            {
                void *code = copy_row;
                __asm {
                    push edi
                    push esi
                    mov edi, dstp
                    mov esi, srcp
                    call dword ptr code
                    pop esi
                    pop edi
                }
            }
            /* *INDENT-ON* */
#else
#error Need inline assembly for this compiler
#endif
            break;
        }
#else
        switch (bpp) {
        case 1:
            copy_row1(srcp, srcrect->w, dstp, dstrect->w);
            break;
        case 2:
            copy_row2((Uint16 *) srcp, srcrect->w,
                      (Uint16 *) dstp, dstrect->w);
            break;
        case 3:
            copy_row3(srcp, srcrect->w, dstp, dstrect->w);
            break;
        case 4:
            copy_row4((Uint32 *) srcp, srcrect->w,
                      (Uint32 *) dstp, dstrect->w);
            break;
        }
#endif
        pos += inc;
    }

    /* We need to unlock the surfaces if they're locked */
    if (dst_locked) {
        SDL_UnlockSurface(dst);
    }
    if (src_locked) {
        SDL_UnlockSurface(src);
    }
    return (0);
}

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