view src/thread/os2/SDL_sysmutex.c @ 2844:70b63882d2ef

The YCbCr texture extension works now that bytes_per_pixel() returns the correct value for YUV textures. Yay! I'm still cheering for Ryan's pixel shader instead, since once it works different shaders can handle all the YUV formats.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Dec 2008 18:37:06 +0000
parents c121d94672cb
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Mutex functions using the OS/2 API */

#define INCL_DOSERRORS
#define INCL_DOSSEMAPHORES
#include <os2.h>

#include "SDL_mutex.h"


struct SDL_mutex
{
    HMTX hmtxID;
};

/* Create a mutex */
DECLSPEC SDL_mutex *SDLCALL
SDL_CreateMutex(void)
{
    SDL_mutex *mutex;
    APIRET ulrc;

    /* Allocate mutex memory */
    mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex));
    if (mutex) {
        /* Create the mutex, with initial value signaled */
        ulrc = DosCreateMutexSem(NULL,  // Create unnamed semaphore
                                 &(mutex->hmtxID),      // Pointer to handle
                                 0L,    // Flags: create it private (not shared)
                                 FALSE);        // Initial value: unowned
        if (ulrc != NO_ERROR) {
            SDL_SetError("Couldn't create mutex");
            SDL_free(mutex);
            mutex = NULL;
        }
    } else {
        SDL_OutOfMemory();
    }
    return (mutex);
}

/* Free the mutex */
DECLSPEC void SDLCALL
SDL_DestroyMutex(SDL_mutex * mutex)
{
    if (mutex) {
        if (mutex->hmtxID) {
            DosCloseMutexSem(mutex->hmtxID);
            mutex->hmtxID = 0;
        }
        SDL_free(mutex);
    }
}

/* Lock the mutex */
DECLSPEC int SDLCALL
SDL_mutexP(SDL_mutex * mutex)
{
    if (mutex == NULL) {
        SDL_SetError("Passed a NULL mutex");
        return -1;
    }
    if (DosRequestMutexSem(mutex->hmtxID, SEM_INDEFINITE_WAIT) != NO_ERROR) {
        SDL_SetError("Couldn't wait on mutex");
        return -1;
    }
    return (0);
}

/* Unlock the mutex */
DECLSPEC int SDLCALL
SDL_mutexV(SDL_mutex * mutex)
{
    if (mutex == NULL) {
        SDL_SetError("Passed a NULL mutex");
        return -1;
    }
    if (DosReleaseMutexSem(mutex->hmtxID) != NO_ERROR) {
        SDL_SetError("Couldn't release mutex");
        return -1;
    }
    return (0);
}

/* vi: set ts=4 sw=4 expandtab: */