view src/thread/nds/SDL_syssem.c @ 2844:70b63882d2ef

The YCbCr texture extension works now that bytes_per_pixel() returns the correct value for YUV textures. Yay! I'm still cheering for Ryan's pixel shader instead, since once it works different shaders can handle all the YUV formats.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Dec 2008 18:37:06 +0000
parents 204be4fc2726
children 99210400e8b9
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@devolution.com
*/

#ifdef SAVE_RCSID
static char rcsid =
    "@(#) $Id: SDL_syssem.c,v 1.2 2001/04/26 16:50:18 hercules Exp $";
#endif

/* An implementation of semaphores using mutexes and condition variables */

#include <stdlib.h>

#include "SDL_error.h"
#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_systhread_c.h"


#ifdef DISABLE_THREADS

SDL_sem *
SDL_CreateSemaphore(Uint32 initial_value)
{
    SDL_SetError("SDL not configured with thread support");
    return (SDL_sem *) 0;
}

void
SDL_DestroySemaphore(SDL_sem * sem)
{
    return;
}

int
SDL_SemTryWait(SDL_sem * sem)
{
    SDL_SetError("SDL not configured with thread support");
    return -1;
}

int
SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
{
    SDL_SetError("SDL not configured with thread support");
    return -1;
}

int
SDL_SemWait(SDL_sem * sem)
{
    SDL_SetError("SDL not configured with thread support");
    return -1;
}

Uint32
SDL_SemValue(SDL_sem * sem)
{
    return 0;
}

int
SDL_SemPost(SDL_sem * sem)
{
    SDL_SetError("SDL not configured with thread support");
    return -1;
}

#else

struct SDL_semaphore
{
    Uint32 count;
    Uint32 waiters_count;
    SDL_mutex *count_lock;
    SDL_cond *count_nonzero;
};

SDL_sem *
SDL_CreateSemaphore(Uint32 initial_value)
{
    SDL_sem *sem;

    sem = (SDL_sem *) malloc(sizeof(*sem));
    if (!sem) {
        SDL_OutOfMemory();
        return (0);
    }
    sem->count = initial_value;
    sem->waiters_count = 0;

    sem->count_lock = SDL_CreateMutex();
    sem->count_nonzero = SDL_CreateCond();
    if (!sem->count_lock || !sem->count_nonzero) {
        SDL_DestroySemaphore(sem);
        return (0);
    }

    return (sem);
}

/* WARNING:
   You cannot call this function when another thread is using the semaphore.
*/
void
SDL_DestroySemaphore(SDL_sem * sem)
{
    if (sem) {
        sem->count = 0xFFFFFFFF;
        while (sem->waiters_count > 0) {
            SDL_CondSignal(sem->count_nonzero);
            SDL_Delay(10);
        }
        SDL_DestroyCond(sem->count_nonzero);
        SDL_mutexP(sem->count_lock);
        SDL_mutexV(sem->count_lock);
        SDL_DestroyMutex(sem->count_lock);
        free(sem);
    }
}

int
SDL_SemTryWait(SDL_sem * sem)
{
    int retval;

    if (!sem) {
        SDL_SetError("Passed a NULL semaphore");
        return -1;
    }

    retval = SDL_MUTEX_TIMEDOUT;
    SDL_LockMutex(sem->count_lock);
    if (sem->count > 0) {
        --sem->count;
        retval = 0;
    }
    SDL_UnlockMutex(sem->count_lock);

    return retval;
}

int
SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
{
    int retval;

    if (!sem) {
        SDL_SetError("Passed a NULL semaphore");
        return -1;
    }

    /* A timeout of 0 is an easy case */
    if (timeout == 0) {
        return SDL_SemTryWait(sem);
    }

    SDL_LockMutex(sem->count_lock);
    ++sem->waiters_count;
    retval = 0;
    while ((sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT)) {
        retval = SDL_CondWaitTimeout(sem->count_nonzero,
                                     sem->count_lock, timeout);
    }
    --sem->waiters_count;
    --sem->count;
    SDL_UnlockMutex(sem->count_lock);

    return retval;
}

int
SDL_SemWait(SDL_sem * sem)
{
    return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}

Uint32
SDL_SemValue(SDL_sem * sem)
{
    Uint32 value;

    value = 0;
    if (sem) {
        SDL_LockMutex(sem->count_lock);
        value = sem->count;
        SDL_UnlockMutex(sem->count_lock);
    }
    return value;
}

int
SDL_SemPost(SDL_sem * sem)
{
    if (!sem) {
        SDL_SetError("Passed a NULL semaphore");
        return -1;
    }

    SDL_LockMutex(sem->count_lock);
    if (sem->waiters_count > 0) {
        SDL_CondSignal(sem->count_nonzero);
    }
    ++sem->count;
    SDL_UnlockMutex(sem->count_lock);

    return 0;
}

#endif /* DISABLE_THREADS */