Mercurial > sdl-ios-xcode
view Xcode/SDLTest/libsdlmain_prefix.h @ 2844:70b63882d2ef
The YCbCr texture extension works now that bytes_per_pixel() returns the
correct value for YUV textures. Yay!
I'm still cheering for Ryan's pixel shader instead, since once it works
different shaders can handle all the YUV formats.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 06 Dec 2008 18:37:06 +0000 |
parents | 4d2d0548f5b2 |
children |
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/* * libsdlmain_prefix.h * SDLTest * * Created by Darrell Walisser on Wed Aug 06 2003. * Copyright (c) 2003 __MyCompanyName__. All rights reserved. * */ #include <Cocoa/Cocoa.h> #include <Carbon/Carbon.h> #include "SDL.h" #include "SDLMain.h"