view VisualCE/testalpha/testalpha.vcp @ 2844:70b63882d2ef

The YCbCr texture extension works now that bytes_per_pixel() returns the correct value for YUV textures. Yay! I'm still cheering for Ryan's pixel shader instead, since once it works different shaders can handle all the YUV formats.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Dec 2008 18:37:06 +0000
parents d63e9f5944ae
children e8f63b28947d
line wrap: on
line source

# Microsoft eMbedded Visual Tools Project File - Name="testalpha" - Package Owner=<4>
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **

# TARGTYPE "Win32 (WCE x86) Application" 0x8301
# TARGTYPE "Win32 (WCE ARM) Application" 0x8501
# TARGTYPE "Win32 (WCE ARMV4) Application" 0xa301
# TARGTYPE "Win32 (WCE SH3) Application" 0x8101
# TARGTYPE "Win32 (WCE MIPS) Application" 0x8201
# TARGTYPE "Win32 (WCE emulator) Application" 0xa601

CFG=testalpha - Win32 (WCE emulator) Debug
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# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:SH3
# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:SH3

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE x86) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "X86Rel"
# PROP BASE Intermediate_Dir "X86Rel"
# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "X86Rel"
# PROP Intermediate_Dir "X86Rel"
# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /Oxs /c
# ADD CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /Oxs /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE x86) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "X86Dbg"
# PROP BASE Intermediate_Dir "X86Dbg"
# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "X86Dbg"
# PROP Intermediate_Dir "X86Dbg"
# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
# ADD CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ENDIF 

# Begin Target

# Name "testalpha - Win32 (WCE emulator) Release"
# Name "testalpha - Win32 (WCE emulator) Debug"
# Name "testalpha - Win32 (WCE ARMV4) Release"
# Name "testalpha - Win32 (WCE ARMV4) Debug"
# Name "testalpha - Win32 (WCE ARM) Debug"
# Name "testalpha - Win32 (WCE ARM) Release"
# Name "testalpha - Win32 (WCE MIPS) Debug"
# Name "testalpha - Win32 (WCE SH3) Debug"
# Name "testalpha - Win32 (WCE x86) Release"
# Name "testalpha - Win32 (WCE x86) Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\..\test\testalpha.c

!IF  "$(CFG)" == "testalpha - Win32 (WCE emulator) Release"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_dreamcast.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_os2.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_syswm.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE emulator) Debug"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_dreamcast.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_os2.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_syswm.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE ARMV4) Release"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_dreamcast.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_os2.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_syswm.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE ARMV4) Debug"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_dreamcast.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_os2.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_syswm.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE ARM) Debug"

DEP_CPP_TESTA=\
	"..\..\include\SDL.h"\
	
NODEP_CPP_TESTA=\
	"..\include\begin_code.h"\
	"..\include\close_code.h"\
	"..\include\SDL_active.h"\
	"..\include\SDL_audio.h"\
	"..\include\SDL_cdrom.h"\
	"..\include\SDL_config.h"\
	"..\include\SDL_config_amiga.h"\
	"..\include\SDL_config_dreamcast.h"\
	"..\include\SDL_config_macos.h"\
	"..\include\SDL_config_macosx.h"\
	"..\include\SDL_config_os2.h"\
	"..\include\SDL_config_win32.h"\
	"..\include\SDL_config_wince.h"\
	"..\include\SDL_cpuinfo.h"\
	"..\include\SDL_endian.h"\
	"..\include\SDL_error.h"\
	"..\include\SDL_events.h"\
	"..\include\SDL_joystick.h"\
	"..\include\SDL_keyboard.h"\
	"..\include\SDL_keysym.h"\
	"..\include\SDL_loadso.h"\
	"..\include\SDL_main.h"\
	"..\include\SDL_mouse.h"\
	"..\include\SDL_mutex.h"\
	"..\include\SDL_platform.h"\
	"..\include\SDL_quit.h"\
	"..\include\SDL_rwops.h"\
	"..\include\SDL_stdinc.h"\
	"..\include\SDL_thread.h"\
	"..\include\SDL_timer.h"\
	"..\include\SDL_version.h"\
	"..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE ARM) Release"

DEP_CPP_TESTA=\
	"..\..\include\SDL.h"\
	
NODEP_CPP_TESTA=\
	"..\include\begin_code.h"\
	"..\include\close_code.h"\
	"..\include\SDL_active.h"\
	"..\include\SDL_audio.h"\
	"..\include\SDL_cdrom.h"\
	"..\include\SDL_config.h"\
	"..\include\SDL_config_amiga.h"\
	"..\include\SDL_config_dreamcast.h"\
	"..\include\SDL_config_macos.h"\
	"..\include\SDL_config_macosx.h"\
	"..\include\SDL_config_os2.h"\
	"..\include\SDL_config_win32.h"\
	"..\include\SDL_config_wince.h"\
	"..\include\SDL_cpuinfo.h"\
	"..\include\SDL_endian.h"\
	"..\include\SDL_error.h"\
	"..\include\SDL_events.h"\
	"..\include\SDL_joystick.h"\
	"..\include\SDL_keyboard.h"\
	"..\include\SDL_keysym.h"\
	"..\include\SDL_loadso.h"\
	"..\include\SDL_main.h"\
	"..\include\SDL_mouse.h"\
	"..\include\SDL_mutex.h"\
	"..\include\SDL_platform.h"\
	"..\include\SDL_quit.h"\
	"..\include\SDL_rwops.h"\
	"..\include\SDL_stdinc.h"\
	"..\include\SDL_thread.h"\
	"..\include\SDL_timer.h"\
	"..\include\SDL_version.h"\
	"..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE MIPS) Debug"

DEP_CPP_TESTA=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	
NODEP_CPP_TESTA=\
	"..\include\begin_code.h"\
	"..\include\close_code.h"\
	"..\include\SDL_active.h"\
	"..\include\SDL_audio.h"\
	"..\include\SDL_cdrom.h"\
	"..\include\SDL_error.h"\
	"..\include\SDL_events.h"\
	"..\include\SDL_joystick.h"\
	"..\include\SDL_keyboard.h"\
	"..\include\SDL_keysym.h"\
	"..\include\SDL_loadso.h"\
	"..\include\SDL_main.h"\
	"..\include\SDL_mouse.h"\
	"..\include\SDL_mutex.h"\
	"..\include\SDL_quit.h"\
	"..\include\SDL_rwops.h"\
	"..\include\SDL_timer.h"\
	"..\include\SDL_version.h"\
	"..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE SH3) Debug"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_types.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE x86) Release"

NODEP_CPP_TESTA=\
	"..\..\test\SDL.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE x86) Debug"

NODEP_CPP_TESTA=\
	"..\..\test\SDL.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project