Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11video.h @ 2763:6fc50bdd88c0
Some cleanups on the new XInput code.
One or two things got moved around, but largely this is hooked up correctly
in the Unix configure system now: it can be dynamically loaded and fallback
gracefully if not available, or libXi can be directly linked to libSDL.
XInput support can be --disable'd from the configure script, too (defaults to
enabled).
Please note that while the framework is in place to gracefully fallback, the
current state of the source requires XInput. We'll need to adjust a few
things still to correct this.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 17 Sep 2008 08:20:57 +0000 |
parents | 79c1bd651f04 |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_x11video_h #define _SDL_x11video_h #include "../SDL_sysvideo.h" #include <X11/Xlib.h> #include <X11/Xutil.h> #include <X11/Xatom.h> #if SDL_VIDEO_DRIVER_X11_XINERAMA #include "../Xext/extensions/Xinerama.h" #endif #if SDL_VIDEO_DRIVER_X11_XRANDR #include <X11/extensions/Xrandr.h> #endif #if SDL_VIDEO_DRIVER_X11_VIDMODE #include "../Xext/extensions/xf86vmode.h" #endif #if SDL_VIDEO_DRIVER_X11_XME #include "../Xext/extensions/xme.h" #endif #if SDL_VIDEO_DRIVER_X11_DPMS #include <X11/extensions/dpms.h> #endif #if SDL_VIDEO_DRIVER_X11_XINPUT #include <X11/extensions/XInput.h> #endif #include "SDL_x11dyn.h" #include "SDL_x11events.h" #include "SDL_x11gamma.h" #include "SDL_x11keyboard.h" #include "SDL_x11modes.h" #include "SDL_x11mouse.h" #include "SDL_x11opengl.h" #include "SDL_x11window.h" /* Private display data */ #if SDL_VIDEO_DRIVER_X11_XINPUT /* !!! FIXME: should be in SDL_VideoData, not globals. */ extern XDevice **SDL_XDevices; extern int SDL_NumOfXDevices; extern XEventClass SDL_XEvents[256]; extern int SDL_NumOfXEvents; #endif /* !!! FIXME: should be in SDL_VideoData, not globals. */ /* !!! FIXME: change these names, too. */ extern int motion; /* the motion event id defined by an XInput function */ extern int button_pressed; /* the button_pressed event id defined by an XInput function */ extern int button_released; /* the button_released event id defined by an XInput function */ extern int proximity_in; /* the proximity in event defined by an XInput function */ extern int proximity_out; /* the proximity out event defined by an XInput function */ typedef struct SDL_VideoData { Display *display; char *classname; XIM im; int screensaver_timeout; BOOL dpms_enabled; int numwindows; SDL_WindowData **windowlist; int windowlistlength; int mouse; int keyboard; Atom WM_DELETE_WINDOW; SDL_scancode key_layout[256]; } SDL_VideoData; #endif /* _SDL_x11video_h */ /* vi: set ts=4 sw=4 expandtab: */