view src/video/x11/SDL_x11video.c @ 2763:6fc50bdd88c0

Some cleanups on the new XInput code. One or two things got moved around, but largely this is hooked up correctly in the Unix configure system now: it can be dynamically loaded and fallback gracefully if not available, or libXi can be directly linked to libSDL. XInput support can be --disable'd from the configure script, too (defaults to enabled). Please note that while the framework is in place to gracefully fallback, the current state of the source requires XInput. We'll need to adjust a few things still to correct this.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 17 Sep 2008 08:20:57 +0000
parents 44e49d3fa6cf
children 27cb878a278e
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_video.h"
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"

#include "SDL_x11video.h"

#if SDL_VIDEO_DRIVER_X11_XINPUT
XDevice **SDL_XDevices;
int SDL_NumOfXDevices;
XEventClass SDL_XEvents[256];
int SDL_NumOfXEvents;
int motion, button_pressed, button_released;    /* the definitions of the mice events */
int proximity_in, proximity_out;
#endif

/* Initialization/Query functions */
static int X11_VideoInit(_THIS);
static void X11_VideoQuit(_THIS);

/* Find out what class name we should use */
static char *
get_classname()
{
    char *spot;
#if defined(__LINUX__) || defined(__FREEBSD__)
    char procfile[1024];
    char linkfile[1024];
    int linksize;
#endif

    /* First allow environment variable override */
    spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS");
    if (spot) {
        return SDL_strdup(spot);
    }

    /* Next look at the application's executable name */
#if defined(__LINUX__) || defined(__FREEBSD__)
#if defined(__LINUX__)
    SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid());
#elif defined(__FREEBSD__)
    SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file",
                 getpid());
#else
#error Where can we find the executable name?
#endif
    linksize = readlink(procfile, linkfile, sizeof(linkfile) - 1);
    if (linksize > 0) {
        linkfile[linksize] = '\0';
        spot = SDL_strrchr(linkfile, '/');
        if (spot) {
            return SDL_strdup(spot + 1);
        } else {
            return SDL_strdup(linkfile);
        }
    }
#endif /* __LINUX__ || __FREEBSD__ */

    /* Finally use the default we've used forever */
    return SDL_strdup("SDL_App");
}

/* X11 driver bootstrap functions */

static int
X11_Available(void)
{
    Display *display = NULL;
    if (SDL_X11_LoadSymbols()) {
        display = XOpenDisplay(NULL);
        if (display != NULL) {
            XCloseDisplay(display);
        }
        SDL_X11_UnloadSymbols();
    }
    return (display != NULL);
}

static void
X11_DeleteDevice(SDL_VideoDevice * device)
{
    SDL_VideoData *data = (SDL_VideoData *) device->driverdata;
    if (data->display) {
        XCloseDisplay(data->display);
    }
    SDL_free(data->windowlist);
    SDL_free(device->driverdata);
    SDL_free(device);

    SDL_X11_UnloadSymbols();
}

static SDL_VideoDevice *
X11_CreateDevice(int devindex)
{
    SDL_VideoDevice *device;
    SDL_VideoData *data;
    const char *display = NULL; /* Use the DISPLAY environment variable */

    if (!SDL_X11_LoadSymbols()) {
        return NULL;
    }

    /* Initialize all variables that we clean on shutdown */
    device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
    if (!device) {
        SDL_OutOfMemory();
        return NULL;
    }
    data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
    if (!data) {
        SDL_OutOfMemory();
        SDL_free(device);
        return NULL;
    }
    device->driverdata = data;

    /* FIXME: Do we need this?
       if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) ||
       (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) {
       local_X11 = 1;
       } else {
       local_X11 = 0;
       }
     */
    data->display = XOpenDisplay(display);
#if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC)
    /* On Tru64 if linking without -lX11, it fails and you get following message.
     * Xlib: connection to ":0.0" refused by server
     * Xlib: XDM authorization key matches an existing client!
     *
     * It succeeds if retrying 1 second later
     * or if running xhost +localhost on shell.
     */
    if (data->display == NULL) {
        SDL_Delay(1000);
        data->display = XOpenDisplay(display);
    }
#endif
    if (data->display == NULL) {
        SDL_free(device);
        SDL_SetError("Couldn't open X11 display");
        return NULL;
    }
#ifdef X11_DEBUG
    XSynchronize(data->display, True);
#endif

    /* Set the function pointers */
    device->VideoInit = X11_VideoInit;
    device->VideoQuit = X11_VideoQuit;
    device->GetDisplayModes = X11_GetDisplayModes;
    device->SetDisplayMode = X11_SetDisplayMode;
    device->SetDisplayGammaRamp = X11_SetDisplayGammaRamp;
    device->GetDisplayGammaRamp = X11_GetDisplayGammaRamp;
    device->PumpEvents = X11_PumpEvents;

    device->CreateWindow = X11_CreateWindow;
    device->CreateWindowFrom = X11_CreateWindowFrom;
    device->SetWindowTitle = X11_SetWindowTitle;
    device->SetWindowPosition = X11_SetWindowPosition;
    device->SetWindowSize = X11_SetWindowSize;
    device->ShowWindow = X11_ShowWindow;
    device->HideWindow = X11_HideWindow;
    device->RaiseWindow = X11_RaiseWindow;
    device->MaximizeWindow = X11_MaximizeWindow;
    device->MinimizeWindow = X11_MinimizeWindow;
    device->RestoreWindow = X11_RestoreWindow;
    device->SetWindowGrab = X11_SetWindowGrab;
    device->DestroyWindow = X11_DestroyWindow;
    device->GetWindowWMInfo = X11_GetWindowWMInfo;
#ifdef SDL_VIDEO_OPENGL_GLX
    device->GL_LoadLibrary = X11_GL_LoadLibrary;
    device->GL_GetProcAddress = X11_GL_GetProcAddress;
    device->GL_CreateContext = X11_GL_CreateContext;
    device->GL_MakeCurrent = X11_GL_MakeCurrent;
    device->GL_SetSwapInterval = X11_GL_SetSwapInterval;
    device->GL_GetSwapInterval = X11_GL_GetSwapInterval;
    device->GL_SwapWindow = X11_GL_SwapWindow;
    device->GL_DeleteContext = X11_GL_DeleteContext;
#endif

    device->free = X11_DeleteDevice;

    return device;
}

VideoBootStrap X11_bootstrap = {
    "x11", "SDL X11 video driver",
    X11_Available, X11_CreateDevice
};


int
X11_VideoInit(_THIS)
{
    int i, index = 0, event_code;
    XEventClass xEvent;
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;

    /* Get the window class name, usually the name of the application */
    data->classname = get_classname();

    /* Open a connection to the X input manager */
#ifdef X_HAVE_UTF8_STRING
    if (SDL_X11_HAVE_UTF8) {
        data->im =
            XOpenIM(data->display, NULL, data->classname, data->classname);
    }
#endif

    /* Save DPMS and screensaver settings */
    X11_SaveScreenSaver(data->display, &data->screensaver_timeout,
                        &data->dpms_enabled);
    X11_DisableScreenSaver(data->display);

    /* Look up some useful Atoms */
    data->WM_DELETE_WINDOW =
        XInternAtom(data->display, "WM_DELETE_WINDOW", False);

    X11_InitModes(_this);

    if (X11_InitKeyboard(_this) != 0) {
        return -1;
    }
    X11_InitMouse(_this);

    /* Set reasonable defaults, in case !SDL_VIDEO_DRIVER_X11_XINPUT */
    motion = MotionNotify;
    button_pressed = ButtonPress;
    button_released = ButtonRelease;

#if SDL_VIDEO_DRIVER_X11_XINPUT
    /* we're generating the table of events that should be recognized */
    for (i = 0; i < SDL_NumOfXDevices; ++i) {
        /* button events */
        DeviceButtonPress(SDL_XDevices[i], event_code, xEvent);
        if (xEvent) {
            SDL_XEvents[index++] = xEvent;
            button_pressed = event_code;
        }
        DeviceButtonRelease(SDL_XDevices[i], event_code, xEvent);
        if (xEvent) {
            SDL_XEvents[index++] = xEvent;
            button_released = event_code;
        }

        /* proximity events */
        ProximityIn(SDL_XDevices[i], event_code, xEvent);
        if (xEvent) {
            SDL_XEvents[index++] = xEvent;
            proximity_in = event_code;
        }
        ProximityOut(SDL_XDevices[i], event_code, xEvent);
        if (xEvent) {
            SDL_XEvents[index++] = xEvent;
            proximity_out = event_code;
        }

        /* motion events */
        DeviceMotionNotify(SDL_XDevices[i], event_code, xEvent);
        if (xEvent) {
            SDL_XEvents[index++] = xEvent;
            motion = event_code;
        }

    }
    SDL_NumOfXEvents = index;
#endif

    return 0;
}

void
X11_VideoQuit(_THIS)
{
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;

    if (data->classname) {
        SDL_free(data->classname);
    }
#ifdef X_HAVE_UTF8_STRING
    if (data->im) {
        XCloseIM(data->im);
    }
#endif
    X11_RestoreScreenSaver(data->display, data->screensaver_timeout,
                           data->dpms_enabled);

    X11_QuitModes(_this);
    X11_QuitKeyboard(_this);
    X11_QuitMouse(_this);

#if SDL_VIDEO_DRIVER_X11_XINPUT
    free(SDL_XDevices);
#endif
}

/* vim: set ts=4 sw=4 expandtab: */