Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11events.c @ 2763:6fc50bdd88c0
Some cleanups on the new XInput code.
One or two things got moved around, but largely this is hooked up correctly
in the Unix configure system now: it can be dynamically loaded and fallback
gracefully if not available, or libXi can be directly linked to libSDL.
XInput support can be --disable'd from the configure script, too (defaults to
enabled).
Please note that while the framework is in place to gracefully fallback, the
current state of the source requires XInput. We'll need to adjust a few
things still to correct this.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 17 Sep 2008 08:20:57 +0000 |
parents | 79c1bd651f04 |
children | f7872b7a8732 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include <sys/types.h> #include <sys/time.h> #include <unistd.h> #include "SDL_syswm.h" #include "SDL_x11video.h" #include "../../events/SDL_events_c.h" static void X11_DispatchEvent(_THIS) { SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; SDL_WindowData *data; XEvent xevent; int i; SDL_zero(xevent); /* valgrind fix. --ryan. */ XNextEvent(videodata->display, &xevent); /* filter events catchs XIM events and sends them to the correct handler */ if (XFilterEvent(&xevent, None) == True) { #if 0 printf("Filtered event type = %d display = %d window = %d\n", xevent.type, xevent.xany.display, xevent.xany.window); #endif return; } /* Send a SDL_SYSWMEVENT if the application wants them */ if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) { SDL_SysWMmsg wmmsg; SDL_VERSION(&wmmsg.version); wmmsg.subsystem = SDL_SYSWM_X11; wmmsg.event.xevent = xevent; SDL_SendSysWMEvent(&wmmsg); } data = NULL; if (videodata && videodata->windowlist) { for (i = 0; i < videodata->numwindows; ++i) { if ((videodata->windowlist[i] != NULL) && (videodata->windowlist[i]->window == xevent.xany.window)) { data = videodata->windowlist[i]; break; } } } if (!data) { return; } #if 0 printf("type = %d display = %d window = %d\n", xevent.type, xevent.xany.display, xevent.xany.window); #endif switch (xevent.type) { /* Gaining mouse coverage? */ case EnterNotify:{ #ifdef DEBUG_XEVENTS printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y); if (xevent.xcrossing.mode == NotifyGrab) printf("Mode: NotifyGrab\n"); if (xevent.xcrossing.mode == NotifyUngrab) printf("Mode: NotifyUngrab\n"); #endif if ((xevent.xcrossing.mode != NotifyGrab) && (xevent.xcrossing.mode != NotifyUngrab)) { XDeviceMotionEvent *move = (XDeviceMotionEvent *) & xevent; SDL_SetMouseFocus(move->deviceid, data->windowID); SDL_SendMouseMotion(move->deviceid, 0, move->x, move->y, move->axis_data[2]); } } break; /* Losing mouse coverage? */ case LeaveNotify:{ #ifdef DEBUG_XEVENTS printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y); if (xevent.xcrossing.mode == NotifyGrab) printf("Mode: NotifyGrab\n"); if (xevent.xcrossing.mode == NotifyUngrab) printf("Mode: NotifyUngrab\n"); #endif if ((xevent.xcrossing.mode != NotifyGrab) && (xevent.xcrossing.mode != NotifyUngrab) && (xevent.xcrossing.detail != NotifyInferior)) { XDeviceMotionEvent *move = (XDeviceMotionEvent *) & xevent; SDL_SetMouseFocus(move->deviceid, 0); } } break; /* Gaining input focus? */ case FocusIn:{ #ifdef DEBUG_XEVENTS printf("FocusIn!\n"); #endif SDL_SetKeyboardFocus(videodata->keyboard, data->windowID); #ifdef X_HAVE_UTF8_STRING if (data->ic) { XSetICFocus(data->ic); } #endif } break; /* Losing input focus? */ case FocusOut:{ #ifdef DEBUG_XEVENTS printf("FocusOut!\n"); #endif SDL_SetKeyboardFocus(videodata->keyboard, 0); #ifdef X_HAVE_UTF8_STRING if (data->ic) { XUnsetICFocus(data->ic); } #endif } break; /* Generated upon EnterWindow and FocusIn */ case KeymapNotify:{ #ifdef DEBUG_XEVENTS printf("KeymapNotify!\n"); #endif /* FIXME: X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector); */ } break; /* Has the keyboard layout changed? */ case MappingNotify:{ #ifdef DEBUG_XEVENTS printf("MappingNotify!\n"); #endif X11_UpdateKeymap(_this); } break; /* Key press? */ case KeyPress:{ KeyCode keycode = xevent.xkey.keycode; KeySym keysym = NoSymbol; char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; Status status = 0; #ifdef DEBUG_XEVENTS printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode); #endif SDL_SendKeyboardKey(videodata->keyboard, SDL_PRESSED, videodata->key_layout[keycode]); #if 0 if (videodata->key_layout[keycode] == SDLK_UNKNOWN) { int min_keycode, max_keycode; XDisplayKeycodes(videodata->display, &min_keycode, &max_keycode); keysym = XKeycodeToKeysym(videodata->display, keycode, 0); fprintf(stderr, "The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL mailing list <sdl@libsdl.org> X11 KeyCode %d (%d), X11 KeySym 0x%X (%s).\n", keycode, keycode - min_keycode, keysym, XKeysymToString(keysym)); } #endif /* */ SDL_zero(text); #ifdef X_HAVE_UTF8_STRING if (data->ic) { Xutf8LookupString(data->ic, &xevent.xkey, text, sizeof(text), &keysym, &status); } #else XLookupString(&xevent.xkey, text, sizeof(text), &keysym, NULL); #endif if (*text) { printf("Sending text event %s\n", text); SDL_SendKeyboardText(videodata->keyboard, text); } } break; /* Key release? */ case KeyRelease:{ KeyCode keycode = xevent.xkey.keycode; #ifdef DEBUG_XEVENTS printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode); #endif SDL_SendKeyboardKey(videodata->keyboard, SDL_RELEASED, videodata->key_layout[keycode]); } break; /* Have we been iconified? */ case UnmapNotify:{ #ifdef DEBUG_XEVENTS printf("UnmapNotify!\n"); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_HIDDEN, 0, 0); SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_MINIMIZED, 0, 0); } break; /* Have we been restored? */ case MapNotify:{ #ifdef DEBUG_XEVENTS printf("MapNotify!\n"); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_SHOWN, 0, 0); SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_RESTORED, 0, 0); } break; /* Have we been resized or moved? */ case ConfigureNotify:{ #ifdef DEBUG_XEVENTS printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_MOVED, xevent.xconfigure.x, xevent.xconfigure.y); SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_RESIZED, xevent.xconfigure.width, xevent.xconfigure.height); } break; /* Have we been requested to quit (or another client message?) */ case ClientMessage:{ if ((xevent.xclient.format == 32) && (xevent.xclient.data.l[0] == videodata->WM_DELETE_WINDOW)) { SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_CLOSE, 0, 0); } } break; /* Do we need to refresh ourselves? */ case Expose:{ #ifdef DEBUG_XEVENTS printf("Expose (count = %d)\n", xevent.xexpose.count); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_EXPOSED, 0, 0); } break; default:{ if (xevent.type == motion) { /* MotionNotify */ #ifdef DEBUG_MOTION printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y); #endif XWindowAttributes attrib; XGetWindowAttributes(videodata->display, ((XAnyEvent *) & xevent)->window, &attrib); SDL_UpdateCoordinates(attrib.width, attrib.height); XDeviceMotionEvent *move = (XDeviceMotionEvent *) & xevent; SDL_SendMouseMotion(move->deviceid, 0, move->x, move->y, move->axis_data[2]); } else if (xevent.type == button_pressed) { /* ButtonPress */ XDeviceButtonPressedEvent *pressed = (XDeviceButtonPressedEvent *) & xevent; SDL_SendMouseButton(pressed->deviceid, SDL_PRESSED, pressed->button); } else if (xevent.type == button_released) { /* ButtonRelease */ XDeviceButtonReleasedEvent *released = (XDeviceButtonReleasedEvent *) & xevent; SDL_SendMouseButton(released->deviceid, SDL_RELEASED, released->button); } else if (xevent.type == proximity_in) { XProximityNotifyEvent *proximity = (XProximityNotifyEvent *) & xevent; SDL_SendProximity(proximity->deviceid, proximity->x, proximity->y, SDL_PROXIMITYIN); } else if (xevent.type == proximity_out) { XProximityNotifyEvent *proximity = (XProximityNotifyEvent *) & xevent; SDL_SendProximity(proximity->deviceid, proximity->x, proximity->y, SDL_PROXIMITYOUT); } #ifdef DEBUG_XEVENTS else { printf("Unhandled event %d\n", xevent.type); } #endif } break; } } /* Ack! XPending() actually performs a blocking read if no events available */ int X11_Pending(Display * display) { /* Flush the display connection and look to see if events are queued */ XFlush(display); if (XEventsQueued(display, QueuedAlready)) { return (1); } /* More drastic measures are required -- see if X is ready to talk */ { static struct timeval zero_time; /* static == 0 */ int x11_fd; fd_set fdset; x11_fd = ConnectionNumber(display); FD_ZERO(&fdset); FD_SET(x11_fd, &fdset); if (select(x11_fd + 1, &fdset, NULL, NULL, &zero_time) == 1) { return (XPending(display)); } } /* Oh well, nothing is ready .. */ return (0); } void X11_PumpEvents(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; /* Keep processing pending events */ while (X11_Pending(data->display)) { X11_DispatchEvent(_this); } } void X11_SaveScreenSaver(Display * display, int *saved_timeout, BOOL * dpms) { int timeout, interval, prefer_blank, allow_exp; XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); *saved_timeout = timeout; #if SDL_VIDEO_DRIVER_X11_DPMS if (SDL_X11_HAVE_DPMS) { int dummy; if (DPMSQueryExtension(display, &dummy, &dummy)) { CARD16 state; DPMSInfo(display, &state, dpms); } } #else *dpms = 0; #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } void X11_DisableScreenSaver(Display * display) { int timeout, interval, prefer_blank, allow_exp; XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); timeout = 0; XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp); #if SDL_VIDEO_DRIVER_X11_DPMS if (SDL_X11_HAVE_DPMS) { int dummy; if (DPMSQueryExtension(display, &dummy, &dummy)) { DPMSDisable(display); } } #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } void X11_RestoreScreenSaver(Display * display, int saved_timeout, BOOL dpms) { int timeout, interval, prefer_blank, allow_exp; XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); timeout = saved_timeout; XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp); #if SDL_VIDEO_DRIVER_X11_DPMS if (SDL_X11_HAVE_DPMS) { int dummy; if (DPMSQueryExtension(display, &dummy, &dummy)) { if (dpms) { DPMSEnable(display); } } } #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } /* vi: set ts=4 sw=4 expandtab: */