view docs/html/sdlvideoinfo.html @ 2763:6fc50bdd88c0

Some cleanups on the new XInput code. One or two things got moved around, but largely this is hooked up correctly in the Unix configure system now: it can be dynamically loaded and fallback gracefully if not available, or libXi can be directly linked to libSDL. XInput support can be --disable'd from the configure script, too (defaults to enabled). Please note that while the framework is in place to gracefully fallback, the current state of the source requires XInput. We'll need to adjust a few things still to correct this.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 17 Sep 2008 08:20:57 +0000
parents 355632dca928
children
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>SDL_VideoInfo</TITLE
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><H1
><A
NAME="SDLVIDEOINFO"
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>SDL_VideoInfo</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN3390"
></A
><H2
>Name</H2
>SDL_VideoInfo&nbsp;--&nbsp;Video Target information</DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN3393"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint32 hw_available:1;
  Uint32 wm_available:1;
  Uint32 blit_hw:1;
  Uint32 blit_hw_CC:1;
  Uint32 blit_hw_A:1;
  Uint32 blit_sw:1;
  Uint32 blit_sw_CC:1;
  Uint32 blit_sw_A:1;
  Uint32 blit_fill;
  Uint32 video_mem;
  SDL_PixelFormat *vfmt;
} SDL_VideoInfo;</PRE
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN3396"
></A
><H2
>Structure Data</H2
><DIV
CLASS="INFORMALTABLE"
><A
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></A
><P
></P
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><TT
CLASS="STRUCTFIELD"
><I
>hw_available</I
></TT
></TD
><TD
ALIGN="LEFT"
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>Is it possible to create hardware surfaces?</TD
></TR
><TR
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><TT
CLASS="STRUCTFIELD"
><I
>wm_available</I
></TT
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><TD
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>Is there a window manager available</TD
></TR
><TR
><TD
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><TT
CLASS="STRUCTFIELD"
><I
>blit_hw</I
></TT
></TD
><TD
ALIGN="LEFT"
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>Are hardware to hardware blits accelerated?</TD
></TR
><TR
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><TT
CLASS="STRUCTFIELD"
><I
>blit_hw_CC</I
></TT
></TD
><TD
ALIGN="LEFT"
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>Are hardware to hardware colorkey blits accelerated?</TD
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><TT
CLASS="STRUCTFIELD"
><I
>blit_hw_A</I
></TT
></TD
><TD
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>Are hardware to hardware alpha blits accelerated?</TD
></TR
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><TT
CLASS="STRUCTFIELD"
><I
>blit_sw</I
></TT
></TD
><TD
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>Are software to hardware blits accelerated?</TD
></TR
><TR
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><TT
CLASS="STRUCTFIELD"
><I
>blit_sw_CC</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Are software to hardware colorkey blits accelerated?</TD
></TR
><TR
><TD
ALIGN="LEFT"
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><TT
CLASS="STRUCTFIELD"
><I
>blit_sw_A</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Are software to hardware alpha blits accelerated?</TD
></TR
><TR
><TD
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><TT
CLASS="STRUCTFIELD"
><I
>blit_fill</I
></TT
></TD
><TD
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>Are color fills accelerated?</TD
></TR
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><TT
CLASS="STRUCTFIELD"
><I
>video_mem</I
></TT
></TD
><TD
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>Total amount of video memory in Kilobytes</TD
></TR
><TR
><TD
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><TT
CLASS="STRUCTFIELD"
><I
>vfmt</I
></TT
></TD
><TD
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><A
HREF="sdlpixelformat.html"
>Pixel format</A
> of the video device</TD
></TR
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><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN3446"
></A
><H2
>Description</H2
><P
>This (read-only) structure is returned by <A
HREF="sdlgetvideoinfo.html"
><TT
CLASS="FUNCTION"
>SDL_GetVideoInfo</TT
></A
>. It contains information on either the 'best' available mode  (if called before <A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
>) or the current video mode.</P
></DIV
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><A
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><H2
>See Also</H2
><P
><A
HREF="sdlpixelformat.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_PixelFormat</SPAN
></A
>,
<A
HREF="sdlgetvideoinfo.html"
><TT
CLASS="FUNCTION"
>SDL_GetVideoInfo</TT
></A
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