view docs/html/sdlsavebmp.html @ 2763:6fc50bdd88c0

Some cleanups on the new XInput code. One or two things got moved around, but largely this is hooked up correctly in the Unix configure system now: it can be dynamically loaded and fallback gracefully if not available, or libXi can be directly linked to libSDL. XInput support can be --disable'd from the configure script, too (defaults to enabled). Please note that while the framework is in place to gracefully fallback, the current state of the source requires XInput. We'll need to adjust a few things still to correct this.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 17 Sep 2008 08:20:57 +0000
parents 355632dca928
children
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><H1
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>SDL_SaveBMP</H1
><DIV
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><A
NAME="AEN2015"
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><H2
>Name</H2
>SDL_SaveBMP&nbsp;--&nbsp;Save an SDL_Surface as a Windows BMP file.</DIV
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>Synopsis</H2
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_SaveBMP</B
></CODE
>(SDL_Surface *surface, const char *file);</CODE
></P
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><A
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><H2
>Description</H2
><P
>Saves the <SPAN
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>SDL_Surface</SPAN
> <TT
CLASS="PARAMETER"
><I
>surface</I
></TT
> as a Windows BMP file named <TT
CLASS="PARAMETER"
><I
>file</I
></TT
>.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
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></A
><H2
>Return Value</H2
><P
>Returns <SPAN
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> if successful or
<SPAN
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>-1</SPAN
>
if there was an error.</P
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>SDL_LoadBMP</TT
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