Mercurial > sdl-ios-xcode
view docs/html/sdljoyhatevent.html @ 2763:6fc50bdd88c0
Some cleanups on the new XInput code.
One or two things got moved around, but largely this is hooked up correctly
in the Unix configure system now: it can be dynamically loaded and fallback
gracefully if not available, or libXi can be directly linked to libSDL.
XInput support can be --disable'd from the configure script, too (defaults to
enabled).
Please note that while the framework is in place to gracefully fallback, the
current state of the source requires XInput. We'll need to adjust a few
things still to correct this.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 17 Sep 2008 08:20:57 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_JoyHatEvent</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="SDL Event Structures." HREF="eventstructures.html"><LINK REL="PREVIOUS" TITLE="SDL_JoyButtonEvent" HREF="sdljoybuttonevent.html"><LINK REL="NEXT" TITLE="SDL_JoyBallEvent" HREF="sdljoyballevent.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdljoybuttonevent.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdljoyballevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLJOYHATEVENT" ></A >SDL_JoyHatEvent</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN4320" ></A ><H2 >Name</H2 >SDL_JoyHatEvent -- Joystick hat position change event structure</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4323" ></A ><H2 >Structure Definition</H2 ><PRE CLASS="PROGRAMLISTING" >typedef struct{ Uint8 type; Uint8 which; Uint8 hat; Uint8 value; } SDL_JoyHatEvent;</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4326" ></A ><H2 >Structure Data</H2 ><DIV CLASS="INFORMALTABLE" ><A NAME="AEN4328" ></A ><P ></P ><TABLE BORDER="0" CLASS="CALSTABLE" ><TBODY ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >type</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="LITERAL" >SDL_JOY</TT ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >which</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Joystick device index</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >hat</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Joystick hat index</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >value</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Hat position</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4348" ></A ><H2 >Description</H2 ><P ><SPAN CLASS="STRUCTNAME" >SDL_JoyHatEvent</SPAN > is a member of the <A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A > union and is used when an event of type <TT CLASS="LITERAL" >SDL_JOYHATMOTION</TT > is reported.</P ><P >A <TT CLASS="LITERAL" >SDL_JOYHATMOTION</TT > event occurs when ever a user moves a hat on the joystick. The field <TT CLASS="STRUCTFIELD" ><I >which</I ></TT > is the index of the joystick that reported the event and <TT CLASS="STRUCTFIELD" ><I >hat</I ></TT > is the index of the hat (for a more detailed exlaination see the <A HREF="joystick.html" >Joystick section</A >). <TT CLASS="STRUCTFIELD" ><I >value</I ></TT > is the current position of the hat. It is a logically OR'd combination of the following values (whose meanings should be pretty obvious:) :</P ><P ></P ><TABLE BORDER="0" ><TBODY ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_CENTERED</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_UP</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_RIGHT</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_DOWN</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_LEFT</TT ></TD ></TR ></TBODY ></TABLE ><P ></P ><P >The following defines are also provided:</P ><P ></P ><TABLE BORDER="0" ><TBODY ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_RIGHTUP</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_RIGHTDOWN</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_LEFTUP</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_LEFTDOWN</TT ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4382" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A >, <A HREF="joystick.html" >Joystick Functions</A >, <A HREF="sdljoystickeventstate.html" ><TT CLASS="FUNCTION" >SDL_JoystickEventState</TT ></A >, <A HREF="sdljoystickgetball.html" ><TT CLASS="FUNCTION" >SDL_JoystickGetHat</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdljoybuttonevent.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdljoyballevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_JoyButtonEvent</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventstructures.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_JoyBallEvent</TD ></TR ></TABLE ></DIV ></BODY ></HTML >