Mercurial > sdl-ios-xcode
view test/automated/Makefile @ 3380:6f381d0d6394
stefanullinger to me
I updated and wanted to compile SDL, but it does not work.
The reason is the new pre-build step.
Currently it says:
"if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY
if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY"
So ... the problem with this lines is, that they lookup the SolutionDir...
I think it should use the ProjectDir here!
I - for example - want to use SDL within my engine...
So my engine is the solutionDir...not SDL...SDL is just a sub-project.
I think you should change this, shouldn't you?!
Regards,
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 11 Oct 2009 10:22:22 +0000 |
parents | 22ac66da0765 |
children | c32c53fca10d |
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CFLAGS := -W -Wall -Wextra -g -I. `sdl-config --cflags` LDFLAGS := `sdl-config --libs` # If it doesn't pick up defaults #CFLAGS := -I. -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL #LDFLAGS := -lm -ldl -lesd -lpthread SRC := testsdl.c \ rwops/rwops.c \ platform/platform.c \ surface/surface.c \ render/render.c \ audio/audio.c COMMON_SRC := SDL_at.c common/common.c COMMON_INCLUDE := SDL_at.h TESTS_ALL := testsdl \ rwops/rwops \ platform/platform \ surface/surface \ render/render \ audio/audio .PHONY: all clean test all: $(TESTS_ALL) test: all @./testsdl testsdl: $(SRC) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $(SRC) $(COMMON_SRC) rwops/rwops: rwops/rwops.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ rwops/rwops.c $(COMMON_SRC) -DTEST_STANDALONE platform/platform: platform/platform.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ platform/platform.c $(COMMON_SRC) -DTEST_STANDALONE surface/surface: surface/surface.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ surface/surface.c $(COMMON_SRC) -DTEST_STANDALONE render/render: render/render.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ render/render.c $(COMMON_SRC) -DTEST_STANDALONE audio/audio: audio/audio.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ audio/audio.c $(COMMON_SRC) -DTEST_STANDALONE clean: $(RM) $(TESTS_ALL)