Mercurial > sdl-ios-xcode
view BUGS @ 3638:6e70cf55a368
Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c.
SDL_GetAudioDeviceName(1, 0) does not mean "name of the default output device."
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 11 Jan 2010 07:58:55 +0000 |
parents | b8bee470f737 |
children |
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