view docs/html/sdlupdaterects.html @ 28:6e53ad1f461e

Updated config.guess and config.sub
author Sam Lantinga <slouken@lokigames.com>
date Thu, 10 May 2001 22:58:10 +0000
parents 74212992fb08
children 55f1f1b3e27d
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>SDL_UpdateRects</TITLE
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><H1
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>SDL_UpdateRects</A
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><H2
>Name</H2
>SDL_UpdateRects&nbsp;--&nbsp;Makes sure the given list of rectangles is updated on the given screen.</DIV
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><H2
>Synopsis</H2
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_UpdateRects</B
></CODE
>(SDL_Surface *screen, int numrects, SDL_Rect *rects);</CODE
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><H2
>Description</H2
><P
>Makes sure the given list of rectangles is updated on the given screen.</P
><P
>This function should not be called while <TT
CLASS="PARAMETER"
><I
>screen</I
></TT
> is
<A
HREF="sdllocksurface.html"
>locked</A
>.&#13;</P
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><H2
>See Also</H2
><P
><A
HREF="sdlupdaterect.html"
><TT
CLASS="FUNCTION"
>SDL_UpdateRect</TT
></A
>,
<A
HREF="sdlrect.html"
><SPAN
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>SDL_Rect</SPAN
></A
>,
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><SPAN
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>SDL_Surface</SPAN
></A
>,
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><TT
CLASS="FUNCTION"
>SDL_LockSurface</TT
></A
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