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view test/configure.in @ 5080:6d94060d16a9
Fixed bug #1011
Daniel Ellis 2010-06-25 15:20:31 PDT
SDL based applications sometimes display the wrong application name in the
Sound Preferences dialog when using pulseaudio.
I can see from the code that the SDL pulse module is initiating a new pulse
audio context and passing an application name using the function
get_progname().
The get_progname() function returns the name of the current process. However,
the process name is often not a suitable name to use. For example, the OpenShot
video editor is a python application, and so "python" is displayed in the Sound
Preferences window (see Bug #596504), when it should be displaying "OpenShot".
PulseAudio allows applications to specify the application name, either at the
time the context is created (as SDL does currently), or by special environment
variables (see http://www.pulseaudio.org/wiki/ApplicationProperties). If no
name is specified, then pulseaudio will determine the name based on the
process.
If you specify the application name when initiating the pulseaudio context,
then that will override any application name specified using an environment
variable.
As libsdl is a library, I believe the solution is for libsdl to not specify any
application name when initiating a pulseaudio context, which will enable
applications to specify the application name using environment variables. In
the case that the applications do not specify anything, pulseaudio will fall
back to using the process name anyway.
The attached patch removes the get_progname() function and passes NULL as the
application name when creating the pulseaudio context, which fixes the issue.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 23 Jan 2011 21:55:04 -0800 |
parents | 9a73fecd9181 |
children |
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dnl Process this file with autoconf to produce a configure script. AC_INIT(README) dnl Detect the canonical build and host environments AC_CONFIG_AUX_DIRS($srcdir/../build-scripts) AC_CANONICAL_HOST dnl Check for tools AC_PROG_CC dnl Check for compiler environment AC_C_CONST dnl Figure out which math library to use case "$host" in *-*-cygwin* | *-*-mingw32*) EXE=".exe" MATHLIB="" SYS_GL_LIBS="-lopengl32" ;; *-*-beos* | *-*-haiku*) EXE="" MATHLIB="" SYS_GL_LIBS="-lGL" ;; *-*-darwin* ) EXE="" MATHLIB="" SYS_GL_LIBS="-Wl,-framework,OpenGL" ;; *-*-aix*) EXE="" if test x$ac_cv_prog_gcc = xyes; then CFLAGS="-mthreads" fi SYS_GL_LIBS="" ;; *-*-mint*) EXE="" MATHLIB="" AC_PATH_PROG(OSMESA_CONFIG, osmesa-config, no) if test "x$OSMESA_CONFIG" = "xyes"; then OSMESA_CFLAGS=`$OSMESA_CONFIG --cflags` OSMESA_LIBS=`$OSMESA_CONFIG --libs` CFLAGS="$CFLAGS $OSMESA_CFLAGS" SYS_GL_LIBS="$OSMESA_LIBS" else SYS_GL_LIBS="-lOSMesa" fi ;; *-*-qnx*) EXE="" MATHLIB="" SYS_GL_LIBS="-lGLES_CM" ;; *) EXE="" MATHLIB="-lm" SYS_GL_LIBS="-lGL" ;; esac AC_SUBST(EXE) AC_SUBST(MATHLIB) dnl Check for SDL SDL_VERSION=1.3.0 AM_PATH_SDL($SDL_VERSION, :, AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!]) ) CFLAGS="$CFLAGS $SDL_CFLAGS" LIBS="$LIBS $SDL_LIBS" dnl Check for X11 path, needed for OpenGL on some systems AC_PATH_X if test x$have_x = xyes; then if test x$ac_x_includes = xno || test x$ac_x_includes = x; then : else CFLAGS="$CFLAGS -I$ac_x_includes" fi if test x$ac_x_libraries = xno || test x$ac_x_libraries = x; then : else XPATH="-L$ac_x_libraries" fi fi dnl Check for OpenGL AC_MSG_CHECKING(for OpenGL support) have_opengl=no AC_TRY_COMPILE([ #include "SDL_opengl.h" ],[ ],[ have_opengl=yes ]) AC_MSG_RESULT($have_opengl) dnl Check for OpenGL ES AC_MSG_CHECKING(for OpenGL ES support) have_opengles=no AC_TRY_COMPILE([ #if defined (__QNXNTO__) #include <GLES/gl.h> #elif defined (__IPHONEOS__) #include <OpenGLES/ES1/gl.h> #else #error "No OpenGL ES support" #endif /* __QNXNTO__ */ ],[ ],[ have_opengles=yes ]) AC_MSG_RESULT($have_opengles) if test x$have_opengl = xyes; then CFLAGS="$CFLAGS -DHAVE_OPENGL" GLLIB="$XPATH $SYS_GL_LIBS" elif test x$have_opengles = xyes; then CFLAGS="$CFLAGS -DHAVE_OPENGLES" GLLIB="$XPATH $SYS_GL_LIBS" else GLLIB="" fi AC_SUBST(GLLIB) dnl Check for SDL_ttf AC_MSG_CHECKING(for SDL_ttf) have_SDL_ttf=no AC_TRY_COMPILE([ #include "SDL_ttf.h" ],[ ],[ have_SDL_ttf=yes ]) AC_MSG_RESULT($have_SDL_ttf) if test x$have_SDL_ttf = xyes; then CFLAGS="$CFLAGS -DHAVE_SDL_TTF" SDL_TTF_LIB="-lSDL_ttf" fi AC_SUBST(SDL_TTF_LIB) dnl Finally create all the generated files AC_OUTPUT([Makefile])