Mercurial > sdl-ios-xcode
view src/video/SDL_stretch.c @ 2860:6ce28e5287e9
Date: Sun, 07 Dec 2008 13:35:23 +0100
From: Couriersud
Subject: SDL: Mouse last_x, last_y into SDL_Mouse
the attached diff moves the static vars last_x and last_y into
SDL_Mouse. These, as far as I understand it, should be tied to the
individual mouse.
The patch also makes the code check for out of window conditions of
mouse->x,y when relative movements are passed to MouseSendMotion.
Also attached is the latest DirectFB code (dfb20081208) supporting
multiple mice and keyboards. This works quite well with sdlmame now. It
however needs more testing with different directfb configurations.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 08 Dec 2008 00:52:12 +0000 |
parents | 99210400e8b9 |
children | d5f2dd33f4eb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This a stretch blit implementation based on ideas given to me by Tomasz Cejner - thanks! :) April 27, 2000 - Sam Lantinga */ #include "SDL_video.h" #include "SDL_blit.h" /* This isn't ready for general consumption yet - it should be folded into the general blitting mechanism. */ #if ((defined(_MFC_VER) && defined(_M_IX86)/* && !defined(_WIN32_WCE) still needed? */) || \ defined(__WATCOMC__) || \ (defined(__GNUC__) && defined(__i386__))) && SDL_ASSEMBLY_ROUTINES #define USE_ASM_STRETCH #endif #ifdef USE_ASM_STRETCH #if defined(_M_IX86) || defined(i386) #define PREFIX16 0x66 #define STORE_BYTE 0xAA #define STORE_WORD 0xAB #define LOAD_BYTE 0xAC #define LOAD_WORD 0xAD #define RETURN 0xC3 #else #error Need assembly opcodes for this architecture #endif static unsigned char copy_row[4096]; static int generate_rowbytes(int src_w, int dst_w, int bpp) { static struct { int bpp; int src_w; int dst_w; } last; int i; int pos, inc; unsigned char *eip; unsigned char load, store; /* See if we need to regenerate the copy buffer */ if ((src_w == last.src_w) && (dst_w == last.dst_w) && (bpp == last.bpp)) { return (0); } last.bpp = bpp; last.src_w = src_w; last.dst_w = dst_w; switch (bpp) { case 1: load = LOAD_BYTE; store = STORE_BYTE; break; case 2: case 4: load = LOAD_WORD; store = STORE_WORD; break; default: SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp); return (-1); } pos = 0x10000; inc = (src_w << 16) / dst_w; eip = copy_row; for (i = 0; i < dst_w; ++i) { while (pos >= 0x10000L) { if (bpp == 2) { *eip++ = PREFIX16; } *eip++ = load; pos -= 0x10000L; } if (bpp == 2) { *eip++ = PREFIX16; } *eip++ = store; pos += inc; } *eip++ = RETURN; /* Verify that we didn't overflow (too late) */ if (eip > (copy_row + sizeof(copy_row))) { SDL_SetError("Copy buffer overflow"); return (-1); } return (0); } #else #define DEFINE_COPY_ROW(name, type) \ void name(type *src, int src_w, type *dst, int dst_w) \ { \ int i; \ int pos, inc; \ type pixel = 0; \ \ pos = 0x10000; \ inc = (src_w << 16) / dst_w; \ for ( i=dst_w; i>0; --i ) { \ while ( pos >= 0x10000L ) { \ pixel = *src++; \ pos -= 0x10000L; \ } \ *dst++ = pixel; \ pos += inc; \ } \ } /* *INDENT-OFF* */ DEFINE_COPY_ROW(copy_row1, Uint8) DEFINE_COPY_ROW(copy_row2, Uint16) DEFINE_COPY_ROW(copy_row4, Uint32) /* *INDENT-ON* */ #endif /* USE_ASM_STRETCH */ /* The ASM code doesn't handle 24-bpp stretch blits */ void copy_row3(Uint8 * src, int src_w, Uint8 * dst, int dst_w) { int i; int pos, inc; Uint8 pixel[3]; pos = 0x10000; inc = (src_w << 16) / dst_w; for (i = dst_w; i > 0; --i) { while (pos >= 0x10000L) { pixel[0] = *src++; pixel[1] = *src++; pixel[2] = *src++; pos -= 0x10000L; } *dst++ = pixel[0]; *dst++ = pixel[1]; *dst++ = pixel[2]; pos += inc; } } /* Perform a stretch blit between two surfaces of the same format. NOTE: This function is not safe to call from multiple threads! */ int SDL_SoftStretch(SDL_Surface * src, const SDL_Rect * srcrect, SDL_Surface * dst, const SDL_Rect * dstrect) { int src_locked; int dst_locked; int pos, inc; int dst_width; int dst_maxrow; int src_row, dst_row; Uint8 *srcp = NULL; Uint8 *dstp; SDL_Rect full_src; SDL_Rect full_dst; #if defined(USE_ASM_STRETCH) && defined(__GNUC__) int u1, u2; #endif const int bpp = dst->format->BytesPerPixel; if (src->format->BitsPerPixel != dst->format->BitsPerPixel) { SDL_SetError("Only works with same format surfaces"); return (-1); } /* Verify the blit rectangles */ if (srcrect) { if ((srcrect->x < 0) || (srcrect->y < 0) || ((srcrect->x + srcrect->w) > src->w) || ((srcrect->y + srcrect->h) > src->h)) { SDL_SetError("Invalid source blit rectangle"); return (-1); } } else { full_src.x = 0; full_src.y = 0; full_src.w = src->w; full_src.h = src->h; srcrect = &full_src; } if (dstrect) { if ((dstrect->x < 0) || (dstrect->y < 0) || ((dstrect->x + dstrect->w) > dst->w) || ((dstrect->y + dstrect->h) > dst->h)) { SDL_SetError("Invalid destination blit rectangle"); return (-1); } } else { full_dst.x = 0; full_dst.y = 0; full_dst.w = dst->w; full_dst.h = dst->h; dstrect = &full_dst; } /* Lock the destination if it's in hardware */ dst_locked = 0; if (SDL_MUSTLOCK(dst)) { if (SDL_LockSurface(dst) < 0) { SDL_SetError("Unable to lock destination surface"); return (-1); } dst_locked = 1; } /* Lock the source if it's in hardware */ src_locked = 0; if (SDL_MUSTLOCK(src)) { if (SDL_LockSurface(src) < 0) { if (dst_locked) { SDL_UnlockSurface(dst); } SDL_SetError("Unable to lock source surface"); return (-1); } src_locked = 1; } /* Set up the data... */ pos = 0x10000; inc = (srcrect->h << 16) / dstrect->h; src_row = srcrect->y; dst_row = dstrect->y; dst_width = dstrect->w * bpp; #ifdef USE_ASM_STRETCH /* Write the opcodes for this stretch */ if ((bpp != 3) && (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0)) { return (-1); } #endif /* Perform the stretch blit */ for (dst_maxrow = dst_row + dstrect->h; dst_row < dst_maxrow; ++dst_row) { dstp = (Uint8 *) dst->pixels + (dst_row * dst->pitch) + (dstrect->x * bpp); while (pos >= 0x10000L) { srcp = (Uint8 *) src->pixels + (src_row * src->pitch) + (srcrect->x * bpp); ++src_row; pos -= 0x10000L; } #ifdef USE_ASM_STRETCH switch (bpp) { case 3: copy_row3(srcp, srcrect->w, dstp, dstrect->w); break; default: #ifdef __GNUC__ __asm__ __volatile__("call *%4": "=&D"(u1), "=&S"(u2): "0"(dstp), "1"(srcp), "r"(copy_row):"memory"); #elif defined(_MSC_VER) || defined(__WATCOMC__) /* *INDENT-OFF* */ { void *code = copy_row; __asm { push edi push esi mov edi, dstp mov esi, srcp call dword ptr code pop esi pop edi } } /* *INDENT-ON* */ #else #error Need inline assembly for this compiler #endif break; } #else switch (bpp) { case 1: copy_row1(srcp, srcrect->w, dstp, dstrect->w); break; case 2: copy_row2((Uint16 *) srcp, srcrect->w, (Uint16 *) dstp, dstrect->w); break; case 3: copy_row3(srcp, srcrect->w, dstp, dstrect->w); break; case 4: copy_row4((Uint32 *) srcp, srcrect->w, (Uint32 *) dstp, dstrect->w); break; } #endif pos += inc; } /* We need to unlock the surfaces if they're locked */ if (dst_locked) { SDL_UnlockSurface(dst); } if (src_locked) { SDL_UnlockSurface(src); } return (0); } /* vi: set ts=4 sw=4 expandtab: */