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Date: Sun, 07 Dec 2008 13:35:23 +0100 From: Couriersud Subject: SDL: Mouse last_x, last_y into SDL_Mouse the attached diff moves the static vars last_x and last_y into SDL_Mouse. These, as far as I understand it, should be tied to the individual mouse. The patch also makes the code check for out of window conditions of mouse->x,y when relative movements are passed to MouseSendMotion. Also attached is the latest DirectFB code (dfb20081208) supporting multiple mice and keyboards. This works quite well with sdlmame now. It however needs more testing with different directfb configurations.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 08 Dec 2008 00:52:12 +0000
parents c6a447c98584
children
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<HEAD><TITLE>Simple DirectMedia Layer Introduction</TITLE></HEAD>
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<H2><A NAME="AEN8">Simple DirectMedia Layer Introduction</A></H2>
<P>
This library is designed to make it easy to write games that run on many
different platforms using the various native high-performance media interfaces,
(for video, audio, etc) and presenting a single source-code level API to
your application.  This is a fairly low level API, but using this, completely
portable applications can be written with a great deal of flexibility.
</P><P>
An introduction to SDL can be found online at:
<A HREF="http://www.libsdl.org/intro.php" TARGET="_top">
         http://www.libsdl.org/intro.php</A>
</P><P>
Tutorials on a variety of topics can be found online at:
<A HREF="http://www.libsdl.org/tutorials.php" TARGET="_top">
         http://www.libsdl.org/tutorials.php</A>
</P><P>
Documentation in Wiki form can be found online at:
<A HREF="http://www.libsdl.org/cgi/docwiki.cgi/" TARGET="_top">
         http://www.libsdl.org/cgi/docwiki.cgi/</A>
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Enjoy!
</P><P>
&nbsp;&nbsp;&nbsp; Sam Lantinga
<TT CLASS="EMAIL">&#60;<A HREF="mailto:slouken@libsdl.org"><A HREF="mailto:slouken@libsdl.org" TARGET="_top" >slouken@libsdl.org</A></A>&#62;</TT>
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<H1>Table of Contents</H1>
<UL>
<LI><A HREF="html/index.html">Full Table of Contents</A></LI>
<LI><A HREF="html/guide.html">The SDL Guide</A></LI>
<LI><A HREF="html/reference.html">The SDL Reference</A></LI>
<UL>
<LI><A HREF="html/general.html">Initialization</A></LI>
<LI><A HREF="html/video.html">Video</A></LI>
<LI><A HREF="html/wm.html">Window Manager</A></LI>
<LI><A HREF="html/event.html">Event Handling</A></LI>
<LI><A HREF="html/joystick.html">Joystick</A></LI>
<LI><A HREF="html/audio.html">Audio</A></LI>
<LI><A HREF="html/cdrom.html">CDROM</A></LI>
<LI><A HREF="html/thread.html">Threads</A></LI>
<LI><A HREF="html/time.html">Timers</A></LI>
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